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Merge pull request #8776 from osjc/FixGetNode

Finish getNode cleanup
This commit is contained in:
Jozef Behran 2019-08-10 19:45:44 +02:00 committed by sfan5
parent 291e7730cf
commit 86d7f84b89
26 changed files with 120 additions and 139 deletions

View file

@ -37,7 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
RollbackNode::RollbackNode(Map *map, v3s16 p, IGameDef *gamedef)
{
const NodeDefManager *ndef = gamedef->ndef();
MapNode n = map->getNodeNoEx(p);
MapNode n = map->getNode(p);
name = ndef->get(n).name;
param1 = n.param1;
param2 = n.param2;
@ -132,7 +132,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
// Make sure position is loaded from disk
map->emergeBlock(getContainerPos(p, MAP_BLOCKSIZE), false);
// Check current node
MapNode current_node = map->getNodeNoEx(p);
MapNode current_node = map->getNode(p);
std::string current_name = ndef->get(current_node).name;
// If current node not the new node, it's bad
if (current_name != n_new.name) {