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Use numeric indices and raw table access with LUA_REGISTRYINDEX
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7 changed files with 36 additions and 16 deletions
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@ -34,6 +34,27 @@ extern "C" {
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#include "common/c_types.h"
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/*
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Define our custom indices into the Lua registry table.
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Lua 5.2 and above define the LUA_RIDX_LAST macro. Only numbers above that
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may be used for custom indices, anything else is reserved.
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Lua 5.1 / LuaJIT do not use any numeric indices (only string indices),
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so we can use numeric indices freely.
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*/
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#ifdef LUA_RIDX_LAST
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#define CUSTOM_RIDX_BASE ((LUA_RIDX_LAST)+1)
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#else
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#define CUSTOM_RIDX_BASE 1
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#endif
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#define CUSTOM_RIDX_SCRIPTAPI (CUSTOM_RIDX_BASE)
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#define CUSTOM_RIDX_GLOBALS_BACKUP (CUSTOM_RIDX_BASE + 1)
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#define CUSTOM_RIDX_CURRENT_MOD_NAME (CUSTOM_RIDX_BASE + 2)
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#define PCALL_RESL(L, RES) do { \
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int result_ = (RES); \
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if (result_ != 0) { \
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