mirror of
https://github.com/luanti-org/luanti.git
synced 2025-07-02 16:38:41 +00:00
Add the option to bind to a specific address
This commit is contained in:
parent
7f743178db
commit
85fe75d1cb
12 changed files with 118 additions and 40 deletions
|
@ -626,6 +626,9 @@ function tabbuilder.handle_server_buttons(fields)
|
|||
gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
|
||||
|
||||
engine.setting_set("port",gamedata.port)
|
||||
if fields["te_serveraddr"] ~= nil then
|
||||
engine.setting_set("bind_address",fields["te_serveraddr"])
|
||||
end
|
||||
|
||||
menu.update_last_game(gamedata.selected_world)
|
||||
engine.start()
|
||||
|
@ -950,11 +953,24 @@ function tabbuilder.tab_server()
|
|||
dump(engine.setting_getbool("enable_damage")) .. "]"..
|
||||
"checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" ..
|
||||
dump(engine.setting_getbool("server_announce")) .. "]"..
|
||||
"field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" ..
|
||||
"field[0.8,3.2;3.5,0.5;te_playername;".. fgettext("Name") .. ";" ..
|
||||
engine.setting_get("name") .. "]" ..
|
||||
"pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" ..
|
||||
"field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";" ..
|
||||
engine.setting_get("port") .."]" ..
|
||||
"pwdfield[0.8,4.2;3.5,0.5;te_passwd;".. fgettext("Password") .. "]"
|
||||
|
||||
local bind_addr = engine.setting_get("bind_address")
|
||||
if bind_addr ~= nil and bind_addr ~= "" then
|
||||
retval = retval ..
|
||||
"field[0.8,5.2;2.25,0.5;te_serveraddr;".. fgettext("Bind Address") .. ";" ..
|
||||
engine.setting_get("bind_address") .."]" ..
|
||||
"field[3.05,5.2;1.25,0.5;te_serverport;".. fgettext("Port") .. ";" ..
|
||||
engine.setting_get("port") .."]"
|
||||
else
|
||||
retval = retval ..
|
||||
"field[0.8,5.2;3.5,0.5;te_serverport;".. fgettext("Server Port") .. ";" ..
|
||||
engine.setting_get("port") .."]"
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"textlist[4,0.25;7.5,3.7;srv_worlds;" ..
|
||||
menu.render_world_list() ..
|
||||
";" .. index .. "]"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue