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added some missing files
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src/tile.h
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src/tile.h
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef TILE_HEADER
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#define TILE_HEADER
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#include "common_irrlicht.h"
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#include "utility.h"
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// TileID is supposed to be stored in a u16
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enum TileID
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{
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TILE_NONE, // Nothing shown
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TILE_STONE,
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TILE_WATER,
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TILE_GRASS,
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TILE_TREE,
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TILE_LEAVES,
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TILE_GRASS_FOOTSTEPS,
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TILE_MESE,
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TILE_MUD,
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TILE_TREE_TOP,
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TILE_MUD_WITH_GRASS,
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// Count of tile ids
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TILES_COUNT
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};
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// A mapping from tiles to names of cached textures
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extern const char * g_tile_texture_names[TILES_COUNT];
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// A mapping from tiles to materials
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// Initialized at run-time.
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extern video::SMaterial g_tile_materials[TILES_COUNT];
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/*
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Functions
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*/
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// Initializes g_tile_materials
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void tile_materials_preload(TextureCache &cache);
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#endif
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