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Cleanup various headers to reduce compilation times (#6255)

* Cleanup various headers to reduce compilation times
This commit is contained in:
Loïc Blot 2017-08-16 22:11:45 +02:00 committed by GitHub
parent 816bca32ac
commit 85511a642f
51 changed files with 94 additions and 84 deletions

View file

@ -24,8 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <deque>
#include <map>
#include "threading/thread.h"
#include "threading/semaphore.h"
#include "threading/thread.h"
#include "debug.h"
#include "lua.h"
#include "cpp_api/s_base.h"
@ -39,7 +39,7 @@ class AsyncEngine;
// Data required to queue a job
struct LuaJobInfo
{
LuaJobInfo() {};
LuaJobInfo() = default;
// Function to be called in async environment
std::string serializedFunction = "";

View file

@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iostream>
#include <string>
#include <thread>
#include <mutex>
#include "util/basic_macros.h"
extern "C" {
@ -30,7 +31,6 @@ extern "C" {
}
#include "irrlichttypes.h"
#include "threading/mutex_auto_lock.h"
#include "common/c_types.h"
#include "common/c_internal.h"

View file

@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <thread>
#include "common/c_internal.h"
#include "cpp_api/s_base.h"
#include "threading/mutex_auto_lock.h"
#ifdef SCRIPTAPI_LOCK_DEBUG
#include "debug.h" // assert()