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Cleanup various headers to reduce compilation times (#6255)

* Cleanup various headers to reduce compilation times
This commit is contained in:
Loïc Blot 2017-08-16 22:11:45 +02:00 committed by GitHub
parent 816bca32ac
commit 85511a642f
51 changed files with 94 additions and 84 deletions

View file

@ -24,7 +24,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "socket.h"
#include "exceptions.h"
#include "constants.h"
#include "network/networkpacket.h"
#include "util/pointer.h"
#include "util/container.h"
#include "util/thread.h"
@ -433,15 +432,8 @@ struct ConnectionCommand
type = CONNCMD_DISCONNECT_PEER;
peer_id = peer_id_;
}
void send(u16 peer_id_, u8 channelnum_,
NetworkPacket* pkt, bool reliable_)
{
type = CONNCMD_SEND;
peer_id = peer_id_;
channelnum = channelnum_;
data = pkt->oldForgePacket();
reliable = reliable_;
}
void send(u16 peer_id_, u8 channelnum_, NetworkPacket* pkt, bool reliable_);
void ack(u16 peer_id_, u8 channelnum_, const SharedBuffer<u8> &data_)
{