1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Cleanup various headers to reduce compilation times (#6255)

* Cleanup various headers to reduce compilation times
This commit is contained in:
Loïc Blot 2017-08-16 22:11:45 +02:00 committed by GitHub
parent 816bca32ac
commit 85511a642f
51 changed files with 94 additions and 84 deletions

View file

@ -283,8 +283,7 @@ void Camera::addArmInertia(f32 player_yaw)
}
}
void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
f32 tool_reload_ratio, ClientEnvironment &c_env)
void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, f32 tool_reload_ratio)
{
// Get player position
// Smooth the movement when walking up stairs
@ -408,19 +407,19 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
// Calculate new position
bool abort = false;
for (int i = BS; i <= BS*2.75; i++)
{
my_cp.X = m_camera_position.X + m_camera_direction.X*-i;
my_cp.Z = m_camera_position.Z + m_camera_direction.Z*-i;
for (int i = BS; i <= BS * 2.75; i++) {
my_cp.X = m_camera_position.X + m_camera_direction.X * -i;
my_cp.Z = m_camera_position.Z + m_camera_direction.Z * -i;
if (i > 12)
my_cp.Y = m_camera_position.Y + (m_camera_direction.Y*-i);
my_cp.Y = m_camera_position.Y + (m_camera_direction.Y * -i);
// Prevent camera positioned inside nodes
INodeDefManager *nodemgr = m_client->ndef();
MapNode n = c_env.getClientMap().getNodeNoEx(floatToInt(my_cp, BS));
MapNode n = m_client->getEnv().getClientMap()
.getNodeNoEx(floatToInt(my_cp, BS));
const ContentFeatures& features = nodemgr->get(n);
if(features.walkable)
{
if (features.walkable) {
my_cp.X += m_camera_direction.X*-1*-BS/2;
my_cp.Z += m_camera_direction.Z*-1*-BS/2;
my_cp.Y += m_camera_direction.Y*-1*-BS/2;