mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Replace old active block random node modifying things with actual ActiveBlockModifiers
This commit is contained in:
parent
05df2ee8a4
commit
842eb5da28
11 changed files with 528 additions and 422 deletions
|
@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "constants.h"
|
||||
#include "voxel.h"
|
||||
#include "utility.h" // Needed for UniqueQueue, a member of Map
|
||||
#include "modifiedstate.h"
|
||||
|
||||
extern "C" {
|
||||
#include "sqlite3.h"
|
||||
|
@ -236,7 +237,7 @@ public:
|
|||
virtual void beginSave() {return;};
|
||||
virtual void endSave() {return;};
|
||||
|
||||
virtual void save(bool only_changed){assert(0);};
|
||||
virtual void save(ModifiedState save_level){assert(0);};
|
||||
|
||||
// Server implements this.
|
||||
// Client leaves it as no-op.
|
||||
|
@ -396,7 +397,7 @@ public:
|
|||
void beginSave();
|
||||
void endSave();
|
||||
|
||||
void save(bool only_changed);
|
||||
void save(ModifiedState save_level);
|
||||
//void loadAll();
|
||||
|
||||
void listAllLoadableBlocks(core::list<v3s16> &dst);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue