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Add gradients and borders to FormSpec boxes (#8676)

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v-rob 2020-08-19 18:14:47 -07:00 committed by GitHub
parent 471497fa91
commit 83d0c360cc
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 220 additions and 49 deletions

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@ -20,9 +20,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "guiBox.h"
GUIBox::GUIBox(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
const core::rect<s32> &rectangle, const video::SColor &color) :
const core::rect<s32> &rectangle,
const std::array<video::SColor, 4> &colors,
const std::array<video::SColor, 4> &bordercolors,
const std::array<s32, 4> &borderwidths) :
gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
m_color(color)
m_colors(colors),
m_bordercolors(bordercolors),
m_borderwidths(borderwidths)
{
}
@ -31,8 +36,81 @@ void GUIBox::draw()
if (!IsVisible)
return;
Environment->getVideoDriver()->draw2DRectangle(m_color, AbsoluteRect,
&AbsoluteClippingRect);
std::array<s32, 4> negative_borders = {0, 0, 0, 0};
std::array<s32, 4> positive_borders = {0, 0, 0, 0};
for (size_t i = 0; i <= 3; i++) {
if (m_borderwidths[i] > 0)
positive_borders[i] = m_borderwidths[i];
else
negative_borders[i] = m_borderwidths[i];
}
v2s32 upperleft = AbsoluteRect.UpperLeftCorner;
v2s32 lowerright = AbsoluteRect.LowerRightCorner;
v2s32 topleft_border = {
upperleft.X - positive_borders[3],
upperleft.Y - positive_borders[0]
};
v2s32 topleft_rect = {
upperleft.X - negative_borders[3],
upperleft.Y - negative_borders[0]
};
v2s32 lowerright_border = {
lowerright.X + positive_borders[1],
lowerright.Y + positive_borders[2]
};
v2s32 lowerright_rect = {
lowerright.X + negative_borders[1],
lowerright.Y + negative_borders[2]
};
core::rect<s32> main_rect(
topleft_rect.X,
topleft_rect.Y,
lowerright_rect.X,
lowerright_rect.Y
);
std::array<core::rect<s32>, 4> border_rects;
border_rects[0] = core::rect<s32>(
topleft_border.X,
topleft_border.Y,
lowerright_border.X,
topleft_rect.Y
);
border_rects[1] = core::rect<s32>(
lowerright_rect.X,
topleft_rect.Y,
lowerright_border.X,
lowerright_rect.Y
);
border_rects[2] = core::rect<s32>(
topleft_border.X,
lowerright_rect.Y,
lowerright_border.X,
lowerright_border.Y
);
border_rects[3] = core::rect<s32>(
topleft_border.X,
topleft_rect.Y,
topleft_rect.X,
lowerright_rect.Y
);
video::IVideoDriver *driver = Environment->getVideoDriver();
driver->draw2DRectangle(main_rect, m_colors[0], m_colors[1], m_colors[3],
m_colors[2], nullptr);
for (size_t i = 0; i <= 3; i++)
driver->draw2DRectangle(m_bordercolors[i], border_rects[i], nullptr);
IGUIElement::draw();
}