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LuaVoxelManip: Add option to allocate blank data

This commit is contained in:
kwolekr 2014-12-27 23:09:36 -05:00
parent ae2721f2c8
commit 8334100fe1
6 changed files with 60 additions and 4 deletions

View file

@ -33,7 +33,6 @@ class ManualMapVoxelManipulator;
*/
class LuaVoxelManip : public ModApiBase {
private:
ManualMapVoxelManipulator *vm;
std::map<v3s16, MapBlock *> modified_blocks;
bool is_mapgen_vm;
@ -62,8 +61,11 @@ private:
static int l_set_param2_data(lua_State *L);
static int l_was_modified(lua_State *L);
static int l_get_emerged_area(lua_State *L);
public:
ManualMapVoxelManipulator *vm;
LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mapgen_vm);
LuaVoxelManip(Map *map);
~LuaVoxelManip();