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Minimap as HUD element with API control
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map
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20 changed files with 470 additions and 144 deletions
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@ -377,4 +377,7 @@ private:
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// send_mapblock(pos)
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static int l_send_mapblock(lua_State *L);
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// set_minimap_modes(self, modes, wanted_mode)
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static int l_set_minimap_modes(lua_State *L);
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};
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