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Minimap as HUD element with API control

Features:
 * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes()
 * New HUD elements for displaying minimap with custom size and placing
 * New minimap mode for displaying a texture instead of the map
This commit is contained in:
Pierre-Yves Rollo 2020-10-04 15:24:29 +02:00 committed by SmallJoker
parent 3068853e8a
commit 81c66d6efb
20 changed files with 470 additions and 144 deletions

View file

@ -129,6 +129,7 @@ Client::Client(
if (g_settings->getBool("enable_minimap")) {
m_minimap = new Minimap(this);
}
m_cache_save_interval = g_settings->getU16("server_map_save_interval");
}