diff --git a/src/client/mesh.cpp b/src/client/mesh.cpp index 91781373c5..68832849e2 100644 --- a/src/client/mesh.cpp +++ b/src/client/mesh.cpp @@ -341,7 +341,7 @@ bool checkMeshNormals(scene::IMesh *mesh) // hurting the performance and covering only really weird broken models. f32 length = buffer->getNormal(0).getLength(); - if (!isfinite(length) || fabs(length) < 1e-10) + if (!std::isfinite(length) || std::fabs(length) < 1e-10f) return false; }