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Smooth day-night transitions
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041585a78e
commit
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7 changed files with 87 additions and 23 deletions
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@ -544,7 +544,7 @@ void Camera::wield(const ItemStack &item)
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void Camera::drawWieldedTool()
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{
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// Set vertex colors of wield mesh according to light level
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u8 li = decode_light(m_wieldlight);
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u8 li = m_wieldlight;
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video::SColor color(255,li,li,li);
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setMeshColor(m_wieldnode->getMesh(), color);
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