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Make Luanti buildable for iOS (iPhoneSimulator) with ANGLE and basic CI.
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parent
5672b93007
commit
803870e0d2
28 changed files with 568 additions and 36 deletions
30
misc/ios/Info.plist.in
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30
misc/ios/Info.plist.in
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@ -0,0 +1,30 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>luanti</string>
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<key>CFBundleIconFile</key>
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<string>luanti-icon.icns</string>
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<key>CFBundleName</key>
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<string>@PROJECT_NAME_CAPITALIZED@</string>
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<key>CFBundleDisplayName</key>
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<string>@PROJECT_NAME_CAPITALIZED@</string>
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<key>CFBundleIdentifier</key>
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<string>org.luanti.luanti</string>
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<key>CFBundleVersion</key>
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<string>@VERSION_STRING@</string>
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<key>CFBundleShortVersionString</key>
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<string>@VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>NSHighResolutionCapable</key>
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<false/>
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<key>UIApplicationSupportsIndirectInputEvents</key>
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<true/>
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</dict>
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</plist>
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6
misc/ios/entitlements/release.entitlements
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6
misc/ios/entitlements/release.entitlements
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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</dict>
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</plist>
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@ -18,6 +18,8 @@
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<string>org.luanti.luanti</string>
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<key>CFBundleVersion</key>
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<string>@VERSION_STRING@</string>
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<key>CFBundleShortVersionString</key>
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<string>@VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>NSHighResolutionCapable</key>
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