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Make Luanti buildable for iOS (iPhoneSimulator) with ANGLE and basic CI.

This commit is contained in:
SFENCE 2024-11-18 13:21:02 +01:00
parent 5672b93007
commit 803870e0d2
28 changed files with 568 additions and 36 deletions

30
misc/ios/Info.plist.in Normal file
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@ -0,0 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>luanti</string>
<key>CFBundleIconFile</key>
<string>luanti-icon.icns</string>
<key>CFBundleName</key>
<string>@PROJECT_NAME_CAPITALIZED@</string>
<key>CFBundleDisplayName</key>
<string>@PROJECT_NAME_CAPITALIZED@</string>
<key>CFBundleIdentifier</key>
<string>org.luanti.luanti</string>
<key>CFBundleVersion</key>
<string>@VERSION_STRING@</string>
<key>CFBundleShortVersionString</key>
<string>@VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>NSHighResolutionCapable</key>
<false/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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@ -18,6 +18,8 @@
<string>org.luanti.luanti</string>
<key>CFBundleVersion</key>
<string>@VERSION_STRING@</string>
<key>CFBundleShortVersionString</key>
<string>@VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>NSHighResolutionCapable</key>