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command-line/world game selection
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8 changed files with 231 additions and 68 deletions
53
src/subgame.h
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53
src/subgame.h
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/*
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Minetest-c55
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Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef SUBGAME_HEADER
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#define SUBGAME_HEADER
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#include <string>
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#include <set>
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struct SubgameSpec
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{
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std::string id; // "" = game does not exist
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std::string path;
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std::set<std::string> addon_paths;
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SubgameSpec(const std::string &id_="",
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const std::string &path_="",
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const std::set<std::string> &addon_paths_=std::set<std::string>()):
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id(id_),
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path(path_),
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addon_paths(addon_paths_)
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{}
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bool isValid() const
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{
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return (id != "" && path != "");
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}
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};
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SubgameSpec findSubgame(const std::string &id);
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std::set<std::string> getAvailableGameIds();
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std::string getWorldGameId(const std::string &world_path);
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#endif
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