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move to lua

This commit is contained in:
Xeno333 2025-06-17 14:57:22 -05:00
parent 90873d62cb
commit 7f1dc29d7d
6 changed files with 25 additions and 48 deletions

View file

@ -78,11 +78,21 @@ local mgv6_biomes = {
},
}
local mapgens_descriptions = {
v7 = fgettext("Default mapgen with large complex mountins and plains."),
valleys = fgettext("Large valleys with complex terrain and rivers."),
carpathian = fgettext("Realistic looking world with vast plains."),
v5 = fgettext("Old mapgen."),
flat = fgettext("World Flat terrain."),
fractal = fgettext("Wold with fractal structure."),
singlenode = fgettext("Empty world, use for lua defined mapgens."),
v6 = fgettext("Simple mapgen with few features, not recommended."),
}
local function create_world_formspec(dialogdata)
local current_mg = dialogdata.mg
local mapgens = core.get_mapgen_names()
local mapgens_descriptions = core.get_mapgen_descriptions()
local flags = dialogdata.flags
@ -110,7 +120,6 @@ local function create_world_formspec(dialogdata)
if #allowed_mapgens > 0 then
for i = #mapgens, 1, -1 do
if table.indexof(allowed_mapgens, mapgens[i]) == -1 then
table.remove(mapgens_descriptions, i)
table.remove(mapgens, i)
end
end
@ -119,7 +128,6 @@ local function create_world_formspec(dialogdata)
if #disallowed_mapgens > 0 then
for i = #mapgens, 1, -1 do
if table.indexof(disallowed_mapgens, mapgens[i]) > 0 then
table.remove(mapgens_descriptions, i)
table.remove(mapgens, i)
end
end
@ -142,7 +150,6 @@ local function create_world_formspec(dialogdata)
first_mg = v
end
if current_mg == v then
mgdescription = mapgens_descriptions[k]
selindex = i
end
i = i + 1
@ -290,10 +297,12 @@ local function create_world_formspec(dialogdata)
end
retval = retval ..
"label[0,2;" .. fgettext("Mapgen") .. "]"..
"dropdown[0,2.5;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]"..
"textarea[0.5,3.2;6,2;;;" .. core.formspec_escape(fgettext(mgdescription)) .. "]"
if mapgens_descriptions[current_mg] then
retval = retval ..
"label[0,2;" .. fgettext("Mapgen") .. "]"..
"dropdown[0,2.5;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]"..
"textarea[0.5,3.2;6,2;;;" .. mapgens_descriptions[current_mg] .. "]"
end
-- Warning when making a devtest world
if game.id == "devtest" then

View file

@ -109,8 +109,6 @@ of manually putting one, as different OSs use different delimiters. E.g.
* `handle:stop()` or `core.sound_stop(handle)`
* `core.get_mapgen_names([include_hidden=false])` -> table of map generator algorithms
registered in the core (possible in async calls)
* `core.get_mapgen_descriptions([include_hidden=false])` -> table of map generator descriptions,
in the same order as returned by `core.get_mapgen_names` registered in the core (possible in async calls)
* `core.get_cache_path()` -> path of cache
* `core.get_temp_path([param])` (possible in async calls)
* `param`=true: returns path to a newly created temporary file

View file

@ -76,14 +76,14 @@ struct MapgenDesc {
// Of the remaining, v5 last due to age, v7 first due to being the default.
// The order of 'enum MapgenType' in mapgen.h must match this order.
static MapgenDesc g_reg_mapgens[] = {
{"v7", true, "Default mapgen with large complex mountins and plains."},
{"valleys", true, "Large valleys with complex terrain and rivers."},
{"carpathian", true, "Realistic looking world with vast plains."},
{"v5", true, "Old mapgen."},
{"flat", true, "World Flat terrain."},
{"fractal", true, "Wold with fractal structure."},
{"singlenode", true, "Empty world, use for lua defined mapgens."},
{"v6", true, "Simple mapgen with few features, not recommended."},
{"v7", true},
{"valleys", true},
{"carpathian", true},
{"v5", true},
{"flat", true},
{"fractal", true},
{"singlenode", true},
{"v6", true},
};
static_assert(
@ -208,14 +208,6 @@ void Mapgen::getMapgenNames(std::vector<const char *> *mgnames, bool include_hid
}
}
void Mapgen::getMapgenDescriptions(std::vector<const char *> *mgdescriptions, bool include_hidden)
{
for (u32 i = 0; i != ARRLEN(g_reg_mapgens); i++) {
if (include_hidden || g_reg_mapgens[i].is_user_visible)
mgdescriptions->push_back(g_reg_mapgens[i].description);
}
}
void Mapgen::setDefaultSettings(Settings *settings)
{
settings->setDefault("mg_flags", flagdesc_mapgen,

View file

@ -243,7 +243,6 @@ public:
EmergeParams *emerge);
static MapgenParams *createMapgenParams(MapgenType mgtype);
static void getMapgenNames(std::vector<const char *> *mgnames, bool include_hidden);
static void getMapgenDescriptions(std::vector<const char *> *mgdescriptions, bool include_hidden);
static void setDefaultSettings(Settings *settings);
private:

View file

@ -660,23 +660,6 @@ int ModApiMainMenu::l_get_mapgen_names(lua_State *L)
return 1;
}
/******************************************************************************/
int ModApiMainMenu::l_get_mapgen_descriptions(lua_State *L)
{
std::vector<const char *> descriptions;
bool include_hidden = lua_isboolean(L, 1) && readParam<bool>(L, 1);
Mapgen::getMapgenDescriptions(&descriptions, include_hidden);
lua_newtable(L);
for (size_t i = 0; i != descriptions.size(); i++) {
lua_pushstring(L, descriptions[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
/******************************************************************************/
int ModApiMainMenu::l_get_user_path(lua_State *L)
{
@ -1075,7 +1058,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(set_background);
API_FCT(set_topleft_text);
API_FCT(get_mapgen_names);
API_FCT(get_mapgen_descriptions);
API_FCT(get_user_path);
API_FCT(get_modpath);
API_FCT(get_modpaths);
@ -1117,7 +1099,6 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
API_FCT(get_worlds);
API_FCT(get_games);
API_FCT(get_mapgen_names);
API_FCT(get_mapgen_descriptions);
API_FCT(get_user_path);
API_FCT(get_modpath);
API_FCT(get_modpaths);

View file

@ -51,8 +51,6 @@ private:
static int l_get_mapgen_names(lua_State *L);
static int l_get_mapgen_descriptions(lua_State *L);
static int l_get_language(lua_State *L);
//packages