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move to lua
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90873d62cb
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6 changed files with 25 additions and 48 deletions
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@ -78,11 +78,21 @@ local mgv6_biomes = {
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},
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}
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local mapgens_descriptions = {
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v7 = fgettext("Default mapgen with large complex mountins and plains."),
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valleys = fgettext("Large valleys with complex terrain and rivers."),
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carpathian = fgettext("Realistic looking world with vast plains."),
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v5 = fgettext("Old mapgen."),
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flat = fgettext("World Flat terrain."),
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fractal = fgettext("Wold with fractal structure."),
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singlenode = fgettext("Empty world, use for lua defined mapgens."),
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v6 = fgettext("Simple mapgen with few features, not recommended."),
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}
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local function create_world_formspec(dialogdata)
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local current_mg = dialogdata.mg
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local mapgens = core.get_mapgen_names()
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local mapgens_descriptions = core.get_mapgen_descriptions()
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local flags = dialogdata.flags
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@ -110,7 +120,6 @@ local function create_world_formspec(dialogdata)
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if #allowed_mapgens > 0 then
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for i = #mapgens, 1, -1 do
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if table.indexof(allowed_mapgens, mapgens[i]) == -1 then
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table.remove(mapgens_descriptions, i)
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table.remove(mapgens, i)
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end
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end
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@ -119,7 +128,6 @@ local function create_world_formspec(dialogdata)
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if #disallowed_mapgens > 0 then
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for i = #mapgens, 1, -1 do
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if table.indexof(disallowed_mapgens, mapgens[i]) > 0 then
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table.remove(mapgens_descriptions, i)
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table.remove(mapgens, i)
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end
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end
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@ -142,7 +150,6 @@ local function create_world_formspec(dialogdata)
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first_mg = v
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end
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if current_mg == v then
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mgdescription = mapgens_descriptions[k]
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selindex = i
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end
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i = i + 1
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@ -290,10 +297,12 @@ local function create_world_formspec(dialogdata)
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end
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retval = retval ..
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"label[0,2;" .. fgettext("Mapgen") .. "]"..
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"dropdown[0,2.5;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]"..
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"textarea[0.5,3.2;6,2;;;" .. core.formspec_escape(fgettext(mgdescription)) .. "]"
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if mapgens_descriptions[current_mg] then
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retval = retval ..
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"label[0,2;" .. fgettext("Mapgen") .. "]"..
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"dropdown[0,2.5;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]"..
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"textarea[0.5,3.2;6,2;;;" .. mapgens_descriptions[current_mg] .. "]"
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end
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-- Warning when making a devtest world
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if game.id == "devtest" then
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