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Overhaul the input system

This allows us to map the keys which are not considered in
irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
This commit is contained in:
Giuseppe Bilotta 2011-08-13 22:44:31 +02:00
parent 16aedc0ef6
commit 7e610aece5
8 changed files with 329 additions and 176 deletions

View file

@ -19,6 +19,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "keycode.h"
#include "main.h" // For g_settings
#include "exceptions.h"
class UnknownKeycode : public BaseException
{
public:
UnknownKeycode(const char *s) :
BaseException(s) {};
};
#define CHECKKEY(x){if(strcmp(name, #x)==0) return irr::x;}
@ -168,7 +176,7 @@ irr::EKEY_CODE keyname_to_keycode(const char *name)
CHECKKEY(KEY_PA1)
CHECKKEY(KEY_OEM_CLEAR)
return irr::KEY_KEY_CODES_COUNT;
throw UnknownKeycode(name);
}
static const char *KeyNames[] =
@ -206,27 +214,128 @@ static const char *KeyNames[] =
"-", "-", "-", "-", "-", "-", "-", "-", "Attn", "CrSel", "ExSel",
"Erase OEF", "Play", "Zoom", "PA1", "OEM Clear", "-" };
const char *keycode_to_keyname(s32 keycode)
#define N_(text) text
static const char *KeyNamesLang[] =
{ "-", N_("Left Button"), N_("Right Button"), N_("Cancel"), N_("Middle Button"), N_("X Button 1"),
N_("X Button 2"), "-", N_("Back"), N_("Tab"), "-", "-", N_("Clear"), N_("Return"), "-",
"-", N_("Shift"), N_("Control"), N_("Menu"), N_("Pause"), N_("Capital"), N_("Kana"), "-",
N_("Junja"), N_("Final"), N_("Kanji"), "-", N_("Escape"), N_("Convert"), N_("Nonconvert"),
N_("Accept"), N_("Mode Change"), N_("Space"), N_("Prior"), N_("Next"), N_("End"), N_("Home"),
N_("Left"), N_("Up"), N_("Right"), N_("Down"), N_("Select"), N_("Print"), N_("Execute"),
N_("Snapshot"), N_("Insert"), N_("Delete"), N_("Help"), "0", "1", "2", "3", "4", "5",
"6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C",
"D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q",
"R", "S", "T", "U", "V", "W", "X", "Y", "Z", N_("Left Windows"),
N_("Right Windows"), N_("Apps"), "-", N_("Sleep"), N_("Numpad 0"), N_("Numpad 1"),
N_("Numpad 2"), N_("Numpad 3"), N_("Numpad 4"), N_("Numpad 5"), N_("Numpad 6"), N_("Numpad 7"),
N_("Numpad 8"), N_("Numpad 9"), N_("Numpad *"), N_("Numpad +"), N_("Numpad /"), N_("Numpad -"),
"Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
"F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18",
"F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-",
"-", "-", N_("Num Lock"), N_("Scroll Lock"), "-", "-", "-", "-", "-", "-", "-",
"-", "-", "-", "-", "-", "-", "-", N_("Left Shift"), N_("Right Shift"),
N_("Left Control"), N_("Right Control"), N_("Left Menu"), N_("Right Menu"), "-", "-",
"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
"-", "-", "-", "-", "-", N_("Plus"), N_("Comma"), N_("Minus"), N_("Period"), "-", "-",
"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", N_("Attn"), N_("CrSel"),
N_("ExSel"), N_("Erase OEF"), N_("Play"), N_("Zoom"), N_("PA1"), N_("OEM Clear"), "-" };
#undef N_
KeyPress::KeyPress() :
Key(irr::KEY_KEY_CODES_COUNT),
Char(L'\0')
{}
KeyPress::KeyPress(const char *name)
{
return KeyNames[keycode];
if (strlen(name) > 4) {
try {
Key = keyname_to_keycode(name);
m_name = name;
if (strlen(name) > 8)
mbtowc(&Char, name + 8, 1);
else
Char = L'\0';
return;
} catch (UnknownKeycode &e) {};
} else {
// see if we can set it up as a KEY_KEY_something
m_name = "KEY_KEY_";
m_name += name;
try {
Key = keyname_to_keycode(m_name.c_str());
mbtowc(&Char, name, 1);
return;
} catch (UnknownKeycode &e) {};
}
// it's not a (known) key, just take the first char and use that
Key = irr::KEY_KEY_CODES_COUNT;
mbtowc(&Char, name, 1);
m_name = name[0];
}
KeyPress::KeyPress(const irr::SEvent::SKeyInput &in)
{
Key = in.Key;
Char = in.Char;
if (valid_kcode(Key)) {
m_name = KeyNames[Key];
} else {
size_t maxlen = wctomb(NULL, Char);
m_name.resize(maxlen+1, '\0');
wctomb(&m_name[0], Char);
}
}
const char *KeyPress::sym() const
{
if (Key && Key < irr::KEY_KEY_CODES_COUNT)
return KeyNames[Key];
else {
return m_name.c_str();
}
}
const char *KeyPress::name() const
{
if (Key && Key < irr::KEY_KEY_CODES_COUNT)
return KeyNamesLang[Key];
else {
return m_name.c_str();
}
}
const KeyPress EscapeKey("KEY_ESCAPE");
const KeyPress NumberKey[] = {
KeyPress("KEY_KEY_0"), KeyPress("KEY_KEY_1"), KeyPress("KEY_KEY_2"),
KeyPress("KEY_KEY_3"), KeyPress("KEY_KEY_4"), KeyPress("KEY_KEY_5"),
KeyPress("KEY_KEY_6"), KeyPress("KEY_KEY_7"), KeyPress("KEY_KEY_8"),
KeyPress("KEY_KEY_9")};
/*
Key config
*/
// A simple cache for quicker lookup
core::map<std::string, irr::EKEY_CODE> g_key_setting_cache;
core::map<std::string, KeyPress> g_key_setting_cache;
irr::EKEY_CODE getKeySetting(const char *settingname)
KeyPress getKeySetting(const char *settingname)
{
core::map<std::string, irr::EKEY_CODE>::Node *n;
core::map<std::string, KeyPress>::Node *n;
n = g_key_setting_cache.find(settingname);
if(n)
return n->getValue();
irr::EKEY_CODE c = keyname_to_keycode(g_settings.get(settingname).c_str());
g_key_setting_cache.insert(settingname, c);
return c;
g_key_setting_cache.insert(settingname,
g_settings.get(settingname).c_str());
return g_key_setting_cache.find(settingname)->getValue();
}
void clearKeyCache()