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Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)

Keep code and use version check instead, for backwards compatibility
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paradust7 2022-04-28 09:52:19 -07:00 committed by GitHub
parent 7f4fc6f8a7
commit 7e18a1f1be
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2 changed files with 7 additions and 0 deletions

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@ -1390,12 +1390,14 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
MapBlockMesh::~MapBlockMesh()
{
for (scene::IMesh *m : m_mesh) {
#if IRRLICHT_VERSION_MT_REVISION < 5
if (m_enable_vbo) {
for (u32 i = 0; i < m->getMeshBufferCount(); i++) {
scene::IMeshBuffer *buf = m->getMeshBuffer(i);
RenderingEngine::get_video_driver()->removeHardwareBuffer(buf);
}
}
#endif
m->drop();
}
delete m_minimap_mapblock;