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Chat protocol rewrite (#5117)

* New TOCLIENT_CHAT_MESSAGE packet

* Rename old packet to TOCLIENT_CHAT_MESSAGE_OLD for compat
* Handle TOCLIENT_CHAT_MESSAGE new structure client side
* Client chat queue should use a specific object
* SendChatMessage: use the right packet depending on protocol version (not complete yet)
* Add chatmessage(type) objects and handle them client side (partially)
* Use ChatMessage instead of std::wstring server side

* Update with timestamp support
This commit is contained in:
Loïc Blot 2017-07-16 10:47:31 +02:00 committed by GitHub
parent ecbc972ea6
commit 7ddf67aa14
16 changed files with 251 additions and 51 deletions

View file

@ -71,8 +71,8 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
null_command_handler,
null_command_handler,
null_command_handler,
null_command_handler,
{ "TOCLIENT_CHAT_MESSAGE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ChatMessage }, // 0x30
{ "TOCLIENT_CHAT_MESSAGE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ChatMessage }, // 0x2F
{ "TOCLIENT_CHAT_MESSAGE_OLD", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ChatMessageOld }, // 0x30
{ "TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectRemoveAdd }, // 0x31
{ "TOCLIENT_ACTIVE_OBJECT_MESSAGES", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectMessages }, // 0x32
{ "TOCLIENT_HP", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HP }, // 0x33

View file

@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client.h"
#include "util/base64.h"
#include "chatmessage.h"
#include "clientmedia.h"
#include "log.h"
#include "map.h"
@ -142,7 +143,9 @@ void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
}
void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
{
pushToChatQueue(L"Password change denied. Password NOT changed.");
ChatMessage *chatMessage = new ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
L"Password change denied. Password NOT changed.");
pushToChatQueue(chatMessage);
// reset everything and be sad
deleteAuthData();
}
@ -395,7 +398,7 @@ void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
<< " dr=" << dr << std::endl;
}
void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
void Client::handleCommand_ChatMessageOld(NetworkPacket *pkt)
{
/*
u16 command
@ -413,8 +416,43 @@ void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
}
// If chat message not consummed by client lua API
// @TODO send this to CSM using ChatMessage object
if (!moddingEnabled() || !m_script->on_receiving_message(wide_to_utf8(message))) {
pushToChatQueue(message);
pushToChatQueue(new ChatMessage(message));
}
}
void Client::handleCommand_ChatMessage(NetworkPacket *pkt)
{
/*
u8 version
u8 message_type
u16 sendername length
wstring sendername
u16 length
wstring message
*/
ChatMessage *chatMessage = new ChatMessage();
u8 version, message_type;
*pkt >> version >> message_type;
if (version != 1 || message_type >= CHATMESSAGE_TYPE_MAX) {
delete chatMessage;
return;
}
*pkt >> chatMessage->sender >> chatMessage->message >> chatMessage->timestamp;
chatMessage->type = (ChatMessageType) message_type;
// @TODO send this to CSM using ChatMessage object
if (!moddingEnabled() || !m_script->on_receiving_message(
wide_to_utf8(chatMessage->message))) {
pushToChatQueue(chatMessage);
} else {
// Message was consumed by CSM and should not handled by client, destroying
delete chatMessage;
}
}

View file

@ -275,6 +275,12 @@ NetworkPacket& NetworkPacket::operator<<(u64 src)
return *this;
}
NetworkPacket& NetworkPacket::operator<<(std::time_t src)
{
*this << (u64) src;
return *this;
}
NetworkPacket& NetworkPacket::operator<<(float src)
{
checkDataSize(4);
@ -360,6 +366,16 @@ NetworkPacket& NetworkPacket::operator>>(u64& dst)
return *this;
}
NetworkPacket& NetworkPacket::operator>>(std::time_t& dst)
{
checkReadOffset(m_read_offset, 8);
dst = readU64(&m_data[m_read_offset]);
m_read_offset += 8;
return *this;
}
NetworkPacket& NetworkPacket::operator>>(float& dst)
{
checkReadOffset(m_read_offset, 4);

View file

@ -84,6 +84,9 @@ public:
NetworkPacket& operator>>(u64& dst);
NetworkPacket& operator<<(u64 src);
NetworkPacket& operator>>(std::time_t& dst);
NetworkPacket& operator<<(std::time_t src);
NetworkPacket& operator>>(float& dst);
NetworkPacket& operator<<(float src);

View file

@ -160,9 +160,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
instead of guessing based on the active object list.
PROTOCOL VERSION 34:
Add sound pitch
PROTOCOL VERSION 35:
Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
Add TOCLIENT_CHAT_MESSAGE (0x2F)
This chat message is a signalisation message containing various informations:
* timestamp
* sender
* type (RAW, NORMAL, ANNOUNCE, SYSTEM)
* content
*/
#define LATEST_PROTOCOL_VERSION 34
#define LATEST_PROTOCOL_VERSION 35
// Server's supported network protocol range
#define SERVER_PROTOCOL_VERSION_MIN 24
@ -307,7 +315,17 @@ enum ToClientCommand
// (oops, there is some gap here)
TOCLIENT_CHAT_MESSAGE = 0x30,
TOCLIENT_CHAT_MESSAGE = 0x2F,
/*
u8 version
u8 message_type
u16 sendername length
wstring sendername
u16 length
wstring message
*/
TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Deprecated by proto v35
/*
u16 length
wstring message

View file

@ -160,8 +160,8 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
null_command_factory,
null_command_factory,
null_command_factory,
null_command_factory,
{ "TOCLIENT_CHAT_MESSAGE", 0, true }, // 0x30
{ "TOCLIENT_CHAT_MESSAGE", 0, true }, // 0x2F
{ "TOCLIENT_CHAT_MESSAGE_OLD", 0, true }, // 0x30
{ "TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD", 0, true }, // 0x31
{ "TOCLIENT_ACTIVE_OBJECT_MESSAGES", 0, true }, // 0x32 Special packet, sent by 0 (rel) and 1 (unrel) channel
{ "TOCLIENT_HP", 0, true }, // 0x33

View file

@ -17,6 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <chatmessage.h>
#include "server.h"
#include "log.h"
@ -644,8 +645,10 @@ void Server::handleCommand_Init2(NetworkPacket* pkt)
// Warnings about protocol version can be issued here
if (getClient(pkt->getPeerId())->net_proto_version < LATEST_PROTOCOL_VERSION) {
SendChatMessage(pkt->getPeerId(), L"# Server: WARNING: YOUR CLIENT'S "
L"VERSION MAY NOT BE FULLY COMPATIBLE WITH THIS SERVER!");
SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
L"# Server: WARNING: YOUR CLIENT'S VERSION MAY NOT BE FULLY COMPATIBLE "
L"WITH THIS SERVER!"));
}
}
@ -1077,11 +1080,11 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
std::string name = player->getName();
std::wstring wname = narrow_to_wide(name);
std::wstring answer_to_sender = handleChat(name, wname, message,
true, dynamic_cast<RemotePlayer *>(player));
std::wstring answer_to_sender = handleChat(name, wname, message, true, player);
if (!answer_to_sender.empty()) {
// Send the answer to sender
SendChatMessage(pkt->getPeerId(), answer_to_sender);
SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_NORMAL,
answer_to_sender, wname));
}
}
@ -1171,7 +1174,8 @@ void Server::handleCommand_Password(NetworkPacket* pkt)
infostream<<"Server: " << player->getName() <<
" supplied invalid password hash" << std::endl;
// Wrong old password supplied!!
SendChatMessage(pkt->getPeerId(), L"Invalid new password hash supplied. Password NOT changed.");
SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
L"Invalid new password hash supplied. Password NOT changed."));
return;
}
@ -1186,18 +1190,21 @@ void Server::handleCommand_Password(NetworkPacket* pkt)
if (oldpwd != checkpwd) {
infostream << "Server: invalid old password" << std::endl;
// Wrong old password supplied!!
SendChatMessage(pkt->getPeerId(), L"Invalid old password supplied. Password NOT changed.");
SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
L"Invalid old password supplied. Password NOT changed."));
return;
}
bool success = m_script->setPassword(playername, newpwd);
if (success) {
actionstream << player->getName() << " changes password" << std::endl;
SendChatMessage(pkt->getPeerId(), L"Password change successful.");
SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
L"Password change successful."));
} else {
actionstream << player->getName() << " tries to change password but "
<< "it fails" << std::endl;
SendChatMessage(pkt->getPeerId(), L"Password change failed or unavailable.");
SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
L"Password change failed or unavailable."));
}
}
@ -1853,11 +1860,13 @@ void Server::handleCommand_FirstSrp(NetworkPacket* pkt)
bool success = m_script->setPassword(playername, pw_db_field);
if (success) {
actionstream << playername << " changes password" << std::endl;
SendChatMessage(pkt->getPeerId(), L"Password change successful.");
SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
L"Password change successful."));
} else {
actionstream << playername << " tries to change password but "
<< "it fails" << std::endl;
SendChatMessage(pkt->getPeerId(), L"Password change failed or unavailable.");
SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
L"Password change failed or unavailable."));
}
}
}