1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-07-12 16:58:39 +00:00

New damage system, add damageGroups to ToolCapabilities, bump protocol version

This commit is contained in:
PilzAdam 2013-03-28 21:40:44 +01:00
parent 3640c8c051
commit 7d9329ecfe
10 changed files with 104 additions and 56 deletions

View file

@ -381,8 +381,7 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos,
}
// Initialize something to armor groups
m_armor_groups["fleshy"] = 3;
m_armor_groups["snappy"] = 2;
m_armor_groups["fleshy"] = 100;
}
LuaEntitySAO::~LuaEntitySAO()
@ -942,8 +941,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_,
assert(m_peer_id != 0);
setBasePosition(m_player->getPosition());
m_inventory = &m_player->inventory;
m_armor_groups["choppy"] = 2;
m_armor_groups["fleshy"] = 3;
m_armor_groups["fleshy"] = 100;
m_prop.hp_max = PLAYER_MAX_HP;
m_prop.physical = false;