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Remove extra nil
I set mg to nil initaly but just remembered it is the same as deleating it...
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@ -461,7 +461,6 @@ function create_create_world_dlg()
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worldname = "",
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worldname = "",
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-- settings the world is created with:
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-- settings the world is created with:
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seed = core.settings:get("fixed_map_seed") or "",
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seed = core.settings:get("fixed_map_seed") or "",
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mg = nil,
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flags = {
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flags = {
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main = core.settings:get_flags("mg_flags"),
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main = core.settings:get_flags("mg_flags"),
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v5 = core.settings:get_flags("mgv5_spflags"),
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v5 = core.settings:get_flags("mgv5_spflags"),
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