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Change default settings for log level, texture atlas, document new settings
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parent
0183bdad04
commit
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2 changed files with 36 additions and 9 deletions
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@ -94,7 +94,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("new_style_water", "false");
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settings->setDefault("new_style_leaves", "true");
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settings->setDefault("smooth_lighting", "true");
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settings->setDefault("enable_texture_atlas", "true");
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settings->setDefault("enable_texture_atlas", "false");
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settings->setDefault("texture_path", "");
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settings->setDefault("shader_path", "");
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settings->setDefault("video_driver", "opengl");
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@ -183,7 +183,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("congestion_control_max_rate", "400");
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settings->setDefault("congestion_control_min_rate", "10");
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settings->setDefault("remote_media", "");
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settings->setDefault("debug_log_level", "0");
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settings->setDefault("debug_log_level", "2");
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settings->setDefault("emergequeue_limit_total", "256");
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settings->setDefault("emergequeue_limit_diskonly", "");
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settings->setDefault("emergequeue_limit_generate", "");
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@ -203,14 +203,15 @@ void set_default_settings(Settings *settings)
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settings->setDefault("movement_liquid_sink", "10");
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settings->setDefault("movement_gravity", "9.81");
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//mapgen related things
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settings->setDefault("mg_name", "v6");
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settings->setDefault("water_level", "1");
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//liquid stuff
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settings->setDefault("liquid_finite", "false");
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settings->setDefault("liquid_update", "1.0");
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settings->setDefault("liquid_relax", "1");
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settings->setDefault("liquid_fast_flood", "1");
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//mapgen stuff
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settings->setDefault("mg_name", "v6");
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settings->setDefault("water_level", "1");
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settings->setDefault("chunksize", "5");
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settings->setDefault("mg_flags", "trees, caves, v6_biome_blend");
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settings->setDefault("mgv6_freq_desert", "0.45");
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