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Make view bobbing amount configurable

This commit is contained in:
Perttu Ahola 2011-10-15 16:32:24 +03:00
parent 3f58028d31
commit 7c2639ddd9
3 changed files with 4 additions and 0 deletions

View file

@ -221,6 +221,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize)
//rel_cam_target += 0.03 * bobvec;
//rel_cam_up.rotateXYBy(0.02 * bobdir * bobtmp * PI);
float f = 1.0;
f *= g_settings->getFloat("view_bobbing_amount");
rel_cam_pos += bobvec * f;
//rel_cam_target += 0.995 * bobvec * f;
rel_cam_target += bobvec * f;