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Release shadow mapping resources when not needed (#12497)
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5 changed files with 47 additions and 33 deletions
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@ -51,6 +51,8 @@ struct NodeToApply
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class ShadowRenderer
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{
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public:
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static const int TEXTURE_LAYER_SHADOW = 3;
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ShadowRenderer(IrrlichtDevice *device, Client *client);
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~ShadowRenderer();
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