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Rename "mod metadata" to "mod storage" everywhere

This commit is contained in:
Jude Melton-Houghton 2022-11-23 17:25:34 -05:00
parent 8817af07fb
commit 7c21347a40
22 changed files with 480 additions and 474 deletions

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@ -32,8 +32,8 @@ class IRollbackManager;
class EmergeManager;
class Camera;
class ModChannel;
class ModMetadata;
class ModMetadataDatabase;
class ModStorage;
class ModStorageDatabase;
namespace irr { namespace scene {
class IAnimatedMesh;
@ -73,7 +73,7 @@ public:
virtual const std::vector<ModSpec> &getMods() const = 0;
virtual const ModSpec* getModSpec(const std::string &modname) const = 0;
virtual std::string getWorldPath() const { return ""; }
virtual ModMetadataDatabase *getModStorageDatabase() = 0;
virtual ModStorageDatabase *getModStorageDatabase() = 0;
virtual bool joinModChannel(const std::string &channel) = 0;
virtual bool leaveModChannel(const std::string &channel) = 0;