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Small setting-related fixes (#13755)
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parent
852d6a7976
commit
7b56daa236
4 changed files with 20 additions and 9 deletions
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@ -124,7 +124,7 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
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// bpp, fsaa, vsync
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bool vsync = g_settings->getBool("vsync");
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bool enable_fsaa = g_settings->get("antialiasing") == "fsaa";
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u16 fsaa = enable_fsaa ? g_settings->getU16("fsaa") : 0;
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u16 fsaa = enable_fsaa ? MYMAX(2, g_settings->getU16("fsaa")) : 0;
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// Determine driver
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auto driverType = chooseVideoDriver();
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@ -172,7 +172,7 @@ void set_default_settings()
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#else
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settings->setDefault("show_debug", "true");
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#endif
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settings->setDefault("fsaa", "0");
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settings->setDefault("fsaa", "2");
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settings->setDefault("undersampling", "1");
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settings->setDefault("world_aligned_mode", "enable");
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settings->setDefault("autoscale_mode", "disable");
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@ -473,7 +473,8 @@ void set_default_settings()
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#endif
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#ifdef HAVE_TOUCHSCREENGUI
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settings->setDefault("touchscreen_threshold","20");
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settings->setDefault("touchscreen_threshold", "20");
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settings->setDefault("touchscreen_sensitivity", "0.2");
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settings->setDefault("touch_use_crosshair", "false");
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settings->setDefault("fixed_virtual_joystick", "false");
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settings->setDefault("virtual_joystick_triggers_aux1", "false");
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@ -829,7 +829,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
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m_pointer_pos[event.TouchInput.ID] = touch_pos;
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// adapt to similar behavior as pc screen
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const double d = g_settings->getFloat("mouse_sensitivity", 0.001f, 10.0f) * 3.0f;
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const double d = g_settings->getFloat("touchscreen_sensitivity", 0.001f, 10.0f) * 3.0f;
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m_camera_yaw_change -= dir_free.X * d;
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m_camera_pitch = MYMIN(MYMAX(m_camera_pitch + (dir_free.Y * d), -180.0f), 180.0f);
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