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Fix regression dirt texture not beeing default in non cloud menu
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parent
5b3bbde1ef
commit
7b3602bab3
6 changed files with 133 additions and 57 deletions
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@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "sound_openal.h"
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#include "clouds.h"
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#include "httpfetch.h"
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#include "util/numeric.h"
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#include <IGUIStaticText.h>
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#include <ICameraSceneNode.h>
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@ -140,7 +141,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
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{
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//initialize texture pointers
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for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
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m_textures[i] = 0;
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m_textures[i].texture = NULL;
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}
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// is deleted by guiformspec!
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m_buttonhandler = new TextDestGuiEngine(this);
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@ -238,7 +239,6 @@ bool GUIEngine::loadMainMenuScript()
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/******************************************************************************/
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void GUIEngine::run()
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{
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// Always create clouds because they may or may not be
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// needed based on the game selected
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video::IVideoDriver* driver = m_device->getVideoDriver();
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@ -292,8 +292,8 @@ GUIEngine::~GUIEngine()
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//clean up texture pointers
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for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
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if (m_textures[i] != 0)
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driver->removeTexture(m_textures[i]);
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if (m_textures[i].texture != NULL)
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driver->removeTexture(m_textures[i].texture);
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}
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delete m_texture_source;
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@ -362,7 +362,7 @@ void GUIEngine::drawBackground(video::IVideoDriver* driver)
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{
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v2u32 screensize = driver->getScreenSize();
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video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
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video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
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/* If no texture, draw background of solid color */
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if(!texture){
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@ -372,8 +372,27 @@ void GUIEngine::drawBackground(video::IVideoDriver* driver)
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return;
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}
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/* Draw background texture */
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v2u32 sourcesize = texture->getOriginalSize();
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if (m_textures[TEX_LAYER_BACKGROUND].tile)
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{
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v2u32 tilesize(
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MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
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MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
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for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
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{
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for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
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{
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driver->draw2DImage(texture,
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core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
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core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
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NULL, NULL, true);
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}
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}
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return;
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}
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/* Draw background texture */
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driver->draw2DImage(texture,
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core::rect<s32>(0, 0, screensize.X, screensize.Y),
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core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
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@ -385,7 +404,7 @@ void GUIEngine::drawOverlay(video::IVideoDriver* driver)
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{
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v2u32 screensize = driver->getScreenSize();
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video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
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video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
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/* If no texture, draw background of solid color */
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if(!texture)
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@ -404,7 +423,7 @@ void GUIEngine::drawHeader(video::IVideoDriver* driver)
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{
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core::dimension2d<u32> screensize = driver->getScreenSize();
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video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
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video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
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/* If no texture, draw nothing */
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if(!texture)
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@ -438,7 +457,7 @@ void GUIEngine::drawFooter(video::IVideoDriver* driver)
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{
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core::dimension2d<u32> screensize = driver->getScreenSize();
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video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
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video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
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/* If no texture, draw nothing */
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if(!texture)
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@ -466,29 +485,38 @@ void GUIEngine::drawFooter(video::IVideoDriver* driver)
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}
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/******************************************************************************/
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bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
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bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
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bool tile_image, unsigned int minsize)
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{
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video::IVideoDriver* driver = m_device->getVideoDriver();
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assert(driver != 0);
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if (m_textures[layer] != 0)
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if (m_textures[layer].texture != NULL)
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{
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driver->removeTexture(m_textures[layer]);
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m_textures[layer] = 0;
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driver->removeTexture(m_textures[layer].texture);
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m_textures[layer].texture = NULL;
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}
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if ((texturepath == "") || !fs::PathExists(texturepath))
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{
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return false;
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}
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m_textures[layer] = driver->getTexture(texturepath.c_str());
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m_textures[layer].texture = driver->getTexture(texturepath.c_str());
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m_textures[layer].tile = tile_image;
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m_textures[layer].minsize = minsize;
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if (m_textures[layer] == 0) return false;
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if (m_textures[layer].texture == NULL)
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{
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return false;
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}
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return true;
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}
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/******************************************************************************/
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bool GUIEngine::downloadFile(std::string url,std::string target) {
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bool GUIEngine::downloadFile(std::string url,std::string target)
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{
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#if USE_CURL
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std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
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@ -515,7 +543,8 @@ bool GUIEngine::downloadFile(std::string url,std::string target) {
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}
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/******************************************************************************/
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void GUIEngine::setTopleftText(std::string append) {
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void GUIEngine::setTopleftText(std::string append)
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{
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std::string toset = std::string("Minetest ") + minetest_version_hash;
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if (append != "") {
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@ -541,7 +570,8 @@ void GUIEngine::stopSound(s32 handle)
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/******************************************************************************/
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unsigned int GUIEngine::queueAsync(std::string serialized_func,
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std::string serialized_params) {
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std::string serialized_params)
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{
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return m_script->queueAsync(serialized_func, serialized_params);
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}
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