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Fix code style from recent commits and add misc. optimizations
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parent
0a0378fece
commit
7b171ea2be
9 changed files with 186 additions and 185 deletions
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@ -62,61 +62,56 @@ struct NoiseParams;
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class Schematic;
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ContentFeatures read_content_features (lua_State *L, int index);
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TileDef read_tiledef (lua_State *L, int index);
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void read_soundspec (lua_State *L, int index,
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SimpleSoundSpec &spec);
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NodeBox read_nodebox (lua_State *L, int index);
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ContentFeatures read_content_features (lua_State *L, int index);
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TileDef read_tiledef (lua_State *L, int index);
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void read_soundspec (lua_State *L, int index,
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SimpleSoundSpec &spec);
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NodeBox read_nodebox (lua_State *L, int index);
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void read_server_sound_params (lua_State *L, int index,
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ServerSoundParams ¶ms);
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void read_server_sound_params (lua_State *L, int index,
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ServerSoundParams ¶ms);
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void push_dig_params (lua_State *L,const DigParams ¶ms);
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void push_hit_params (lua_State *L,const HitParams ¶ms);
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void push_dig_params (lua_State *L,
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const DigParams ¶ms);
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void push_hit_params (lua_State *L,
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const HitParams ¶ms);
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ItemStack read_item (lua_State *L, int index, Server* srv);
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ItemStack read_item (lua_State *L, int index, Server *srv);
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ToolCapabilities read_tool_capabilities (lua_State *L,
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int table);
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ToolCapabilities read_tool_capabilities (lua_State *L, int table);
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void push_tool_capabilities (lua_State *L,
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const ToolCapabilities &prop);
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ItemDefinition read_item_definition (lua_State *L,
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int index,
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ItemDefinition read_item_definition (lua_State *L, int index,
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ItemDefinition default_def);
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void read_object_properties (lua_State *L,
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int index,
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void read_object_properties (lua_State *L, int index,
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ObjectProperties *prop);
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void push_object_properties (lua_State *L,
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ObjectProperties *prop);
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void push_object_properties (lua_State *L,
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ObjectProperties *prop);
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void push_inventory_list (lua_State *L,
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Inventory *inv,
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const char *name);
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void read_inventory_list (lua_State *L,
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int tableindex,
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Inventory *inv,
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const char *name,
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Server* srv,
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int forcesize=-1);
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void read_inventory_list (lua_State *L, int tableindex,
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Inventory *inv, const char *name,
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Server *srv, int forcesize=-1);
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MapNode readnode (lua_State *L,
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int index,
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MapNode readnode (lua_State *L, int index,
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INodeDefManager *ndef);
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void pushnode (lua_State *L,
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const MapNode &n,
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void pushnode (lua_State *L, const MapNode &n,
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INodeDefManager *ndef);
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NodeBox read_nodebox (lua_State *L, int index);
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void read_groups (lua_State *L,
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int index,
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void read_groups (lua_State *L, int index,
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std::map<std::string, int> &result);
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void push_groups (lua_State *L,
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const std::map<std::string, int> &groups);
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//TODO rename to "read_enum_field"
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int getenumfield (lua_State *L,
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int table,
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int getenumfield (lua_State *L, int table,
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const char *fieldname,
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const EnumString *spec,
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int default_);
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@ -129,8 +124,9 @@ bool getflagsfield (lua_State *L, int table,
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bool read_flags (lua_State *L, int index,
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FlagDesc *flagdesc,
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u32 *flags, u32 *flagmask);
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void push_flags_string (lua_State *L, FlagDesc *flagdesc,
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u32 flags, u32 flagmask);
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void push_flags_string (lua_State *L, FlagDesc *flagdesc,
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u32 flags, u32 flagmask);
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u32 read_flags_table (lua_State *L, int table,
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FlagDesc *flagdesc, u32 *flagmask);
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@ -146,24 +142,21 @@ void read_soundspec (lua_State *L,
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int index,
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SimpleSoundSpec &spec);
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bool string_to_enum (const EnumString *spec,
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int &result,
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const std::string &str);
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bool read_noiseparams (lua_State *L, int index,
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NoiseParams *np);
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void push_noiseparams (lua_State *L, NoiseParams *np);
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void push_noiseparams (lua_State *L, NoiseParams *np);
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void luaentity_get (lua_State *L,u16 id);
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bool push_json_value (lua_State *L,
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const Json::Value &value,
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int nullindex);
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void read_json_value (lua_State *L,
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Json::Value &root,
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int index,
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u8 recursion = 0);
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void read_json_value (lua_State *L, Json::Value &root,
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int index, u8 recursion = 0);
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extern struct EnumString es_TileAnimationType[];
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