mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Refactor ABM/LBM related code
This commit is contained in:
parent
387856a1c3
commit
7ae51382c8
7 changed files with 295 additions and 269 deletions
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@ -25,8 +25,102 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapgen/mapgen.h"
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#include "lua_api/l_env.h"
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#include "server.h"
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#include "scripting_server.h"
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#include "script/common/c_content.h"
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/*
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LuaABM & LuaLBM
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*/
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class LuaABM : public ActiveBlockModifier {
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private:
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int m_id;
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std::vector<std::string> m_trigger_contents;
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std::vector<std::string> m_required_neighbors;
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float m_trigger_interval;
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u32 m_trigger_chance;
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bool m_simple_catch_up;
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s16 m_min_y;
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s16 m_max_y;
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public:
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LuaABM(int id,
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const std::vector<std::string> &trigger_contents,
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const std::vector<std::string> &required_neighbors,
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float trigger_interval, u32 trigger_chance, bool simple_catch_up,
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s16 min_y, s16 max_y):
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m_id(id),
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m_trigger_contents(trigger_contents),
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m_required_neighbors(required_neighbors),
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m_trigger_interval(trigger_interval),
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m_trigger_chance(trigger_chance),
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m_simple_catch_up(simple_catch_up),
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m_min_y(min_y),
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m_max_y(max_y)
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{
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}
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virtual const std::vector<std::string> &getTriggerContents() const
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{
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return m_trigger_contents;
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}
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virtual const std::vector<std::string> &getRequiredNeighbors() const
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{
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return m_required_neighbors;
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}
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virtual float getTriggerInterval()
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{
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return m_trigger_interval;
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}
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virtual u32 getTriggerChance()
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{
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return m_trigger_chance;
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}
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virtual bool getSimpleCatchUp()
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{
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return m_simple_catch_up;
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}
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virtual s16 getMinY()
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{
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return m_min_y;
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}
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virtual s16 getMaxY()
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{
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return m_max_y;
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}
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider)
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{
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auto *script = env->getScriptIface();
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script->triggerABM(m_id, p, n, active_object_count, active_object_count_wider);
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}
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};
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class LuaLBM : public LoadingBlockModifierDef
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{
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private:
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int m_id;
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public:
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LuaLBM(int id,
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const std::vector<std::string> &trigger_contents,
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const std::string &name, bool run_at_every_load):
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m_id(id)
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{
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this->run_at_every_load = run_at_every_load;
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this->trigger_contents = trigger_contents;
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this->name = name;
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}
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, float dtime_s)
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{
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auto *script = env->getScriptIface();
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script->triggerLBM(m_id, p, n, dtime_s);
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}
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};
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/*
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ScriptApiEnv
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*/
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void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
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u32 blockseed)
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@ -46,7 +140,6 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
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void ScriptApiEnv::environment_Step(float dtime)
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{
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SCRIPTAPI_PRECHECKHEADER
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//infostream << "scriptapi_environment_step" << std::endl;
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// Get core.registered_globalsteps
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lua_getglobal(L, "core");
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@ -76,12 +169,40 @@ void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &t
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void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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{
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SCRIPTAPI_PRECHECKHEADER
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assert(env);
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verbosestream << "ScriptApiEnv: Environment initialized" << std::endl;
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setEnv(env);
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/*
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Add {Loading,Active}BlockModifiers to environment
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*/
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readABMs();
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readLBMs();
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}
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// Reads a single or a list of node names into a vector
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bool ScriptApiEnv::read_nodenames(lua_State *L, int idx, std::vector<std::string> &to)
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{
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if (lua_istable(L, idx)) {
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const int table = idx < 0 ? (lua_gettop(L) + idx + 1) : idx;
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lua_pushnil(L);
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while (lua_next(L, table)) {
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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to.emplace_back(readParam<std::string>(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, idx)) {
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to.emplace_back(readParam<std::string>(L, idx));
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} else {
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return false;
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}
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return true;
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}
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void ScriptApiEnv::readABMs()
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{
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SCRIPTAPI_PRECHECKHEADER
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auto *env = reinterpret_cast<ServerEnvironment*>(getEnv());
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// Get core.registered_abms
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lua_getglobal(L, "core");
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@ -100,36 +221,12 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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std::vector<std::string> trigger_contents;
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lua_getfield(L, current_abm, "nodenames");
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if (lua_istable(L, -1)) {
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int table = lua_gettop(L);
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lua_pushnil(L);
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while (lua_next(L, table)) {
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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trigger_contents.emplace_back(readParam<std::string>(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, -1)) {
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trigger_contents.emplace_back(readParam<std::string>(L, -1));
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}
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read_nodenames(L, -1, trigger_contents);
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lua_pop(L, 1);
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std::vector<std::string> required_neighbors;
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lua_getfield(L, current_abm, "neighbors");
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if (lua_istable(L, -1)) {
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int table = lua_gettop(L);
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lua_pushnil(L);
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while (lua_next(L, table)) {
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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required_neighbors.emplace_back(readParam<std::string>(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, -1)) {
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required_neighbors.emplace_back(readParam<std::string>(L, -1));
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}
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read_nodenames(L, -1, required_neighbors);
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lua_pop(L, 1);
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float trigger_interval = 10.0;
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@ -151,7 +248,7 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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luaL_checktype(L, current_abm + 1, LUA_TFUNCTION);
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lua_pop(L, 1);
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LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
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LuaABM *abm = new LuaABM(id, trigger_contents, required_neighbors,
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trigger_interval, trigger_chance, simple_catch_up, min_y, max_y);
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env->addActiveBlockModifier(abm);
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@ -160,6 +257,12 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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}
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void ScriptApiEnv::readLBMs()
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{
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SCRIPTAPI_PRECHECKHEADER
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auto *env = reinterpret_cast<ServerEnvironment*>(getEnv());
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// Get core.registered_lbms
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lua_getglobal(L, "core");
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@ -177,21 +280,9 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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int id = lua_tonumber(L, -2);
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int current_lbm = lua_gettop(L);
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std::set<std::string> trigger_contents;
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std::vector<std::string> trigger_contents;
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lua_getfield(L, current_lbm, "nodenames");
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if (lua_istable(L, -1)) {
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int table = lua_gettop(L);
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lua_pushnil(L);
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while (lua_next(L, table)) {
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// key at index -2 and value at index -1
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luaL_checktype(L, -1, LUA_TSTRING);
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trigger_contents.insert(readParam<std::string>(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, -1)) {
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trigger_contents.insert(readParam<std::string>(L, -1));
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}
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read_nodenames(L, -1, trigger_contents);
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lua_pop(L, 1);
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std::string name;
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@ -204,7 +295,7 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
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luaL_checktype(L, current_lbm + 1, LUA_TFUNCTION);
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lua_pop(L, 1);
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LuaLBM *lbm = new LuaLBM(L, id, trigger_contents, name,
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LuaLBM *lbm = new LuaLBM(id, trigger_contents, name,
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run_at_every_load);
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env->addLoadingBlockModifierDef(lbm);
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@ -288,7 +379,7 @@ void ScriptApiEnv::on_liquid_transformed(
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int index = 1;
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lua_createtable(L, list.size(), 0);
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lua_createtable(L, list.size(), 0);
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for(std::pair<v3s16, MapNode> p : list) {
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for(auto &p : list) {
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lua_pushnumber(L, index);
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push_v3s16(L, p.first);
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lua_rawset(L, -4);
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@ -332,3 +423,78 @@ bool ScriptApiEnv::has_on_mapblocks_changed()
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luaL_checktype(L, -1, LUA_TTABLE);
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return lua_objlen(L, -1) > 0;
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}
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void ScriptApiEnv::triggerABM(int id, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider)
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{
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SCRIPTAPI_PRECHECKHEADER
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get registered_abms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_abms");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_remove(L, -2); // Remove core
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// Get registered_abms[m_id]
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lua_pushinteger(L, id);
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lua_gettable(L, -2);
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FATAL_ERROR_IF(lua_isnil(L, -1), "Entry with given id not found in registered_abms table");
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lua_remove(L, -2); // Remove registered_abms
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setOriginFromTable(-1);
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// Call action
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_getfield(L, -1, "action");
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_remove(L, -2); // Remove registered_abms[m_id]
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push_v3s16(L, p);
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pushnode(L, n);
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lua_pushnumber(L, active_object_count);
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lua_pushnumber(L, active_object_count_wider);
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int result = lua_pcall(L, 4, 0, error_handler);
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if (result)
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scriptError(result, "LuaABM::trigger");
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lua_pop(L, 1); // Pop error handler
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}
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void ScriptApiEnv::triggerLBM(int id, v3s16 p,
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const MapNode n, const float dtime_s)
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{
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SCRIPTAPI_PRECHECKHEADER
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get registered_lbms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_lbms");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_remove(L, -2); // Remove core
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// Get registered_lbms[m_id]
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lua_pushinteger(L, id);
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lua_gettable(L, -2);
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FATAL_ERROR_IF(lua_isnil(L, -1), "Entry with given id not found in registered_lbms table");
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lua_remove(L, -2); // Remove registered_lbms
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setOriginFromTable(-1);
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// Call action
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_getfield(L, -1, "action");
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_remove(L, -2); // Remove registered_lbms[m_id]
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push_v3s16(L, p);
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pushnode(L, n);
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lua_pushnumber(L, dtime_s);
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int result = lua_pcall(L, 3, 0, error_handler);
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if (result)
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scriptError(result, "LuaLBM::trigger");
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lua_pop(L, 1); // Pop error handler
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}
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@ -55,5 +55,19 @@ public:
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// Determines whether there are any on_mapblocks_changed callbacks
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bool has_on_mapblocks_changed();
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// Initializes environment and loads some definitions from Lua
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void initializeEnvironment(ServerEnvironment *env);
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void triggerABM(int id, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider);
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void triggerLBM(int id, v3s16 p, MapNode n, float dtime_s);
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private:
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void readABMs();
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void readLBMs();
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// Reads a single or a list of node names into a vector
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static bool read_nodenames(lua_State *L, int idx, std::vector<std::string> &to);
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};
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@ -65,93 +65,6 @@ const EnumString ModApiEnvBase::es_BlockStatusType[] =
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///////////////////////////////////////////////////////////////////////////////
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void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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u32 active_object_count, u32 active_object_count_wider)
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{
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ServerScripting *scriptIface = env->getScriptIface();
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scriptIface->realityCheck();
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lua_State *L = scriptIface->getStack();
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sanity_check(lua_checkstack(L, 20));
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StackUnroller stack_unroller(L);
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get registered_abms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_abms");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_remove(L, -2); // Remove core
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// Get registered_abms[m_id]
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lua_pushinteger(L, m_id);
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lua_gettable(L, -2);
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if(lua_isnil(L, -1))
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FATAL_ERROR("");
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lua_remove(L, -2); // Remove registered_abms
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scriptIface->setOriginFromTable(-1);
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// Call action
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_getfield(L, -1, "action");
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_remove(L, -2); // Remove registered_abms[m_id]
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push_v3s16(L, p);
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pushnode(L, n);
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lua_pushnumber(L, active_object_count);
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lua_pushnumber(L, active_object_count_wider);
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int result = lua_pcall(L, 4, 0, error_handler);
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if (result)
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scriptIface->scriptError(result, "LuaABM::trigger");
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lua_pop(L, 1); // Pop error handler
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}
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void LuaLBM::trigger(ServerEnvironment *env, v3s16 p,
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const MapNode n, const float dtime_s)
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{
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ServerScripting *scriptIface = env->getScriptIface();
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scriptIface->realityCheck();
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lua_State *L = scriptIface->getStack();
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sanity_check(lua_checkstack(L, 20));
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StackUnroller stack_unroller(L);
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get registered_lbms
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_lbms");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_remove(L, -2); // Remove core
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// Get registered_lbms[m_id]
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lua_pushinteger(L, m_id);
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lua_gettable(L, -2);
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FATAL_ERROR_IF(lua_isnil(L, -1), "Entry with given id not found in registered_lbms table");
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lua_remove(L, -2); // Remove registered_lbms
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scriptIface->setOriginFromTable(-1);
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// Call action
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_getfield(L, -1, "action");
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_remove(L, -2); // Remove registered_lbms[m_id]
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push_v3s16(L, p);
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pushnode(L, n);
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lua_pushnumber(L, dtime_s);
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int result = lua_pcall(L, 3, 0, error_handler);
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if (result)
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scriptIface->scriptError(result, "LuaLBM::trigger");
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|
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lua_pop(L, 1); // Pop error handler
|
||||
}
|
||||
|
||||
int LuaRaycast::l_next(lua_State *L)
|
||||
{
|
||||
GET_PLAIN_ENV_PTR;
|
||||
|
|
|
@ -20,9 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#pragma once
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "serverenvironment.h"
|
||||
#include "raycast.h"
|
||||
|
||||
class ServerScripting;
|
||||
|
||||
// base class containing helpers
|
||||
class ModApiEnvBase : public ModApiBase {
|
||||
protected:
|
||||
|
@ -281,82 +282,6 @@ public:
|
|||
static void InitializeEmerge(lua_State *L, int top);
|
||||
};
|
||||
|
||||
class LuaABM : public ActiveBlockModifier {
|
||||
private:
|
||||
int m_id;
|
||||
|
||||
std::vector<std::string> m_trigger_contents;
|
||||
std::vector<std::string> m_required_neighbors;
|
||||
float m_trigger_interval;
|
||||
u32 m_trigger_chance;
|
||||
bool m_simple_catch_up;
|
||||
s16 m_min_y;
|
||||
s16 m_max_y;
|
||||
public:
|
||||
LuaABM(lua_State *L, int id,
|
||||
const std::vector<std::string> &trigger_contents,
|
||||
const std::vector<std::string> &required_neighbors,
|
||||
float trigger_interval, u32 trigger_chance, bool simple_catch_up, s16 min_y, s16 max_y):
|
||||
m_id(id),
|
||||
m_trigger_contents(trigger_contents),
|
||||
m_required_neighbors(required_neighbors),
|
||||
m_trigger_interval(trigger_interval),
|
||||
m_trigger_chance(trigger_chance),
|
||||
m_simple_catch_up(simple_catch_up),
|
||||
m_min_y(min_y),
|
||||
m_max_y(max_y)
|
||||
{
|
||||
}
|
||||
virtual const std::vector<std::string> &getTriggerContents() const
|
||||
{
|
||||
return m_trigger_contents;
|
||||
}
|
||||
virtual const std::vector<std::string> &getRequiredNeighbors() const
|
||||
{
|
||||
return m_required_neighbors;
|
||||
}
|
||||
virtual float getTriggerInterval()
|
||||
{
|
||||
return m_trigger_interval;
|
||||
}
|
||||
virtual u32 getTriggerChance()
|
||||
{
|
||||
return m_trigger_chance;
|
||||
}
|
||||
virtual bool getSimpleCatchUp()
|
||||
{
|
||||
return m_simple_catch_up;
|
||||
}
|
||||
virtual s16 getMinY()
|
||||
{
|
||||
return m_min_y;
|
||||
}
|
||||
virtual s16 getMaxY()
|
||||
{
|
||||
return m_max_y;
|
||||
}
|
||||
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
|
||||
u32 active_object_count, u32 active_object_count_wider);
|
||||
};
|
||||
|
||||
class LuaLBM : public LoadingBlockModifierDef
|
||||
{
|
||||
private:
|
||||
int m_id;
|
||||
public:
|
||||
LuaLBM(lua_State *L, int id,
|
||||
const std::set<std::string> &trigger_contents,
|
||||
const std::string &name,
|
||||
bool run_at_every_load):
|
||||
m_id(id)
|
||||
{
|
||||
this->run_at_every_load = run_at_every_load;
|
||||
this->trigger_contents = trigger_contents;
|
||||
this->name = name;
|
||||
}
|
||||
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, float dtime_s);
|
||||
};
|
||||
|
||||
//! Lua wrapper for RaycastState objects
|
||||
class LuaRaycast : public ModApiBase
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue