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Expose OpenGL debugging as a normal setting
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parent
ecfe9c5c2f
commit
7a6ca85081
11 changed files with 49 additions and 95 deletions
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@ -388,6 +388,16 @@ bool CIrrDeviceSDL::createWindow()
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if (createWindowWithContext())
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return true;
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if (CreationParams.DriverDebug) {
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CreationParams.DriverDebug = false;
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if (createWindowWithContext()) {
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os::Printer::log("DriverDebug reduced due to lack of support!");
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// Turn it back on because the GL driver can maybe still do something useful.
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CreationParams.DriverDebug = true;
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return true;
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}
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}
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while (CreationParams.AntiAlias > 0) {
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CreationParams.AntiAlias--;
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if (createWindowWithContext()) {
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@ -449,7 +459,8 @@ bool CIrrDeviceSDL::createWindow()
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return false;
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}
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bool CIrrDeviceSDL::createWindowWithContext() {
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bool CIrrDeviceSDL::createWindowWithContext()
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{
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u32 SDL_Flags = 0;
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if (CreationParams.Fullscreen) {
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@ -465,6 +476,8 @@ bool CIrrDeviceSDL::createWindowWithContext() {
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SDL_Flags |= SDL_WINDOW_MAXIMIZED;
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SDL_Flags |= SDL_WINDOW_OPENGL;
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SDL_GL_ResetAttributes();
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#ifdef _IRR_EMSCRIPTEN_PLATFORM_
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if (Width != 0 || Height != 0)
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emscripten_set_canvas_size(Width, Height);
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@ -528,13 +541,9 @@ bool CIrrDeviceSDL::createWindowWithContext() {
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default:;
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}
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/*
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Makes context creation fail on some Android devices.
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See discussion in https://github.com/minetest/minetest/pull/14498.
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#ifdef _DEBUG
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG | SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG);
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#endif
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*/
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if (CreationParams.DriverDebug) {
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG | SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG);
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}
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if (CreationParams.Bits == 16) {
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
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