mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
[CSM] Add flavour limits controlled by server (#5930)
* [CSM] Add flavour limits controlled by server Server send flavour limits to client permitting to disable or limit some Lua calls * Add limits for reading nodedefs and itemdefs * flavour: Add lookup node limits * Merge get_node_or_nil into get_node. Sending fake node doesn't make sense in CSM, just return nil if node is not available for any reason * Add node range customization when noderange flavour is enabled (default 8 nodes) * Limit nodes range & disable chat message sending by default * Bump protocol version
This commit is contained in:
parent
7e3cdf7088
commit
79f19b8369
18 changed files with 136 additions and 29 deletions
|
@ -466,6 +466,8 @@ private:
|
|||
|
||||
u32 SendActiveObjectRemoveAdd(u16 peer_id, const std::string &datas);
|
||||
void SendActiveObjectMessages(u16 peer_id, const std::string &datas, bool reliable = true);
|
||||
void SendCSMFlavourLimits(u16 peer_id);
|
||||
|
||||
/*
|
||||
Something random
|
||||
*/
|
||||
|
@ -664,6 +666,10 @@ private:
|
|||
|
||||
std::unordered_map<std::string, ModMetadata *> m_mod_storages;
|
||||
float m_mod_storage_save_timer = 10.0f;
|
||||
|
||||
// CSM flavour limits byteflag
|
||||
u64 m_csm_flavour_limits = CSMFlavourLimit::CSM_FL_NONE;
|
||||
u32 m_csm_noderange_limit = 8;
|
||||
};
|
||||
|
||||
/*
|
||||
|
@ -674,4 +680,3 @@ private:
|
|||
void dedicated_server_loop(Server &server, bool &kill);
|
||||
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue