mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
[CSM] Add flavour limits controlled by server (#5930)
* [CSM] Add flavour limits controlled by server Server send flavour limits to client permitting to disable or limit some Lua calls * Add limits for reading nodedefs and itemdefs * flavour: Add lookup node limits * Merge get_node_or_nil into get_node. Sending fake node doesn't make sense in CSM, just return nil if node is not available for any reason * Add node range customization when noderange flavour is enabled (default 8 nodes) * Limit nodes range & disable chat message sending by default * Bump protocol version
This commit is contained in:
parent
7e3cdf7088
commit
79f19b8369
18 changed files with 136 additions and 29 deletions
|
@ -65,9 +65,6 @@ private:
|
|||
static int l_set_last_run_mod(lua_State *L);
|
||||
|
||||
// get_node(pos)
|
||||
static int l_get_node(lua_State *L);
|
||||
|
||||
// get_node_or_nil(pos)
|
||||
static int l_get_node_or_nil(lua_State *L);
|
||||
|
||||
// get_wielded_item()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue