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Drop fixed pipeline support code (#15421)

OpenGL 2.0 is now mandatory.
This commit is contained in:
sfan5 2024-11-13 14:24:01 +01:00 committed by GitHub
parent 0fde9ab7e8
commit 794aea8e92
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GPG key ID: B5690EEEBB952194
35 changed files with 117 additions and 411 deletions

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@ -39,7 +39,6 @@ QueuedMeshUpdate::~QueuedMeshUpdate()
MeshUpdateQueue::MeshUpdateQueue(Client *client):
m_client(client)
{
m_cache_enable_shaders = g_settings->getBool("enable_shaders");
m_cache_smooth_lighting = g_settings->getBool("smooth_lighting");
}
@ -177,7 +176,7 @@ void MeshUpdateQueue::done(v3s16 pos)
void MeshUpdateQueue::fillDataFromMapBlocks(QueuedMeshUpdate *q)
{
auto mesh_grid = m_client->getMeshGrid();
MeshMakeData *data = new MeshMakeData(m_client->ndef(), MAP_BLOCKSIZE * mesh_grid.cell_size, m_cache_enable_shaders);
MeshMakeData *data = new MeshMakeData(m_client->ndef(), MAP_BLOCKSIZE * mesh_grid.cell_size);
q->data = data;
data->fillBlockDataBegin(q->p);