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Add confirmation on new player registration (#6849)

* Attempt to add registration confirmation

Using SRP auth mechanism, if server sent AUTH_MECHANISM_FIRST_SRP that means the player isn't exist.
Also tell player about the server and chosen username.
Local game has localhost as IP address of the server.
Add RenderingEngine::draw_menu_scene() to draw GUI and clouds background.
aborted -> connection_aborted

* Rewrite information message text

Client::promptConfirmRegister() -> Client::promptConfirmRegistration()
This commit is contained in:
Muhammad Rifqi Priyo Susanto 2018-01-13 18:07:16 +07:00 committed by Loïc Blot
parent fad263dec9
commit 792752997c
9 changed files with 378 additions and 13 deletions

View file

@ -96,7 +96,12 @@ void Client::handleCommand_Hello(NetworkPacket* pkt)
// Authenticate using that method, or abort if there wasn't any method found
if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) {
startAuth(chosen_auth_mechanism);
if (chosen_auth_mechanism == AUTH_MECHANISM_FIRST_SRP
&& !m_simple_singleplayer_mode) {
promptConfirmRegistration(chosen_auth_mechanism);
} else {
startAuth(chosen_auth_mechanism);
}
} else {
m_chosen_auth_mech = AUTH_MECHANISM_NONE;
m_access_denied = true;