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Various random code cleanups

This commit is contained in:
sfan5 2025-03-01 11:53:37 +01:00
parent 358658fa34
commit 7892541383
73 changed files with 216 additions and 285 deletions

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@ -57,7 +57,7 @@ void TileAnimationParams::determineParams(v2u32 texture_size, int *frame_count,
if (frame_count)
*frame_count = _frame_count;
if (frame_length_ms)
*frame_length_ms = 1000.0 * vertical_frames.length / _frame_count;
*frame_length_ms = 1000 * vertical_frames.length / _frame_count;
if (frame_size)
*frame_size = v2u32(texture_size.X, frame_height);
} else if (type == TAT_SHEET_2D) {
@ -104,5 +104,5 @@ v2f TileAnimationParams::getTextureCoords(v2u32 texture_size, int frame) const
r = frame % sheet_2d.frames_w;
ret = v2u32(r * frame_size.X, q * frame_size.Y);
}
return v2f(ret.X / (float) texture_size.X, ret.Y / (float) texture_size.Y);
return v2f::from(ret) / v2f::from(texture_size);
}