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Various random code cleanups

This commit is contained in:
sfan5 2025-03-01 11:53:37 +01:00
parent 358658fa34
commit 7892541383
73 changed files with 216 additions and 285 deletions

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@ -362,8 +362,7 @@ void GUITable::setTable(const TableOptions &options,
// Find content_index. Image indices are defined in
// column options so check active_image_indices.
s32 image_index = stoi(content[i * colcount + j]);
std::map<s32, s32>::iterator image_iter =
active_image_indices.find(image_index);
auto image_iter =active_image_indices.find(image_index);
if (image_iter != active_image_indices.end())
row->content_index = image_iter->second;
@ -965,7 +964,7 @@ bool GUITable::OnEvent(const SEvent &event)
s32 GUITable::allocString(const std::string &text)
{
std::map<std::string, s32>::iterator it = m_alloc_strings.find(text);
auto it = m_alloc_strings.find(text);
if (it == m_alloc_strings.end()) {
s32 id = m_strings.size();
std::wstring wtext = utf8_to_wide(text);
@ -979,7 +978,7 @@ s32 GUITable::allocString(const std::string &text)
s32 GUITable::allocImage(const std::string &imagename)
{
std::map<std::string, s32>::iterator it = m_alloc_images.find(imagename);
auto it = m_alloc_images.find(imagename);
if (it == m_alloc_images.end()) {
s32 id = m_images.size();
m_images.push_back(m_tsrc->getTexture(imagename));