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Various random code cleanups
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parent
358658fa34
commit
7892541383
73 changed files with 216 additions and 285 deletions
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@ -1044,8 +1044,8 @@ void Client::Send(NetworkPacket* pkt)
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// Will fill up 12 + 12 + 4 + 4 + 4 + 1 + 1 + 1 + 4 + 4 bytes
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void writePlayerPos(LocalPlayer *myplayer, ClientMap *clientMap, NetworkPacket *pkt, bool camera_inverted)
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{
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v3f pf = myplayer->getPosition() * 100;
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v3f sf = myplayer->getSpeed() * 100;
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v3s32 position = v3s32::from(myplayer->getPosition() * 100);
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v3s32 speed = v3s32::from(myplayer->getSpeed() * 100);
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s32 pitch = myplayer->getPitch() * 100;
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s32 yaw = myplayer->getYaw() * 100;
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u32 keyPressed = myplayer->control.getKeysPressed();
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@ -1056,9 +1056,6 @@ void writePlayerPos(LocalPlayer *myplayer, ClientMap *clientMap, NetworkPacket *
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f32 movement_speed = myplayer->control.movement_speed;
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f32 movement_dir = myplayer->control.movement_direction;
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v3s32 position(pf.X, pf.Y, pf.Z);
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v3s32 speed(sf.X, sf.Y, sf.Z);
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/*
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Format:
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[0] v3s32 position*100
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@ -1755,12 +1752,7 @@ void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server, bool
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void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool urgent)
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{
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{
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v3s16 p = nodepos;
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infostream<<"Client::addUpdateMeshTaskForNode(): "
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<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
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<<std::endl;
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}
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infostream << "Client::addUpdateMeshTaskForNode(): " << nodepos << std::endl;
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v3s16 blockpos = getNodeBlockPos(nodepos);
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v3s16 blockpos_relative = blockpos * MAP_BLOCKSIZE;
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