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- Clear colors when reading property info.

- Set vertex colors on upright_sprites.
This commit is contained in:
Rob Blanckaert 2017-10-22 11:41:57 -07:00 committed by sfan5
parent 8037eda42c
commit 787cd15c14
2 changed files with 3 additions and 0 deletions

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@ -145,6 +145,7 @@ void ObjectProperties::deSerialize(std::istream &is)
makes_footstep_sound = readU8(is);
automatic_rotate = readF1000(is);
mesh = deSerializeString(is);
colors.clear();
u32 color_count = readU16(is);
for (u32 i = 0; i < color_count; i++){
colors.push_back(readARGB8(is));