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Use player:set_hotbar_image() instead of hardcoded hotbar.png

This commit is contained in:
PilzAdam 2013-09-03 19:51:40 +02:00
parent 5b518ed2fe
commit 7860097eda
10 changed files with 98 additions and 10 deletions

View file

@ -493,7 +493,9 @@ public:
bool hudChange(Player *player, u32 id, HudElementStat stat, void *value);
bool hudSetFlags(Player *player, u32 flags, u32 mask);
bool hudSetHotbarItemcount(Player *player, s32 hotbar_itemcount);
void hudSetHotbarImage(Player *player, std::string name);
void hudSetHotbarSelectedImage(Player *player, std::string name);
private:
// con::PeerHandler implementation.