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Use player:set_hotbar_image() instead of hardcoded hotbar.png

This commit is contained in:
PilzAdam 2013-09-03 19:51:40 +02:00
parent 5b518ed2fe
commit 7860097eda
10 changed files with 98 additions and 10 deletions

View file

@ -4999,6 +4999,20 @@ bool Server::hudSetHotbarItemcount(Player *player, s32 hotbar_itemcount) {
return true;
}
void Server::hudSetHotbarImage(Player *player, std::string name) {
if (!player)
return;
SendHUDSetParam(player->peer_id, HUD_PARAM_HOTBAR_IMAGE, name);
}
void Server::hudSetHotbarSelectedImage(Player *player, std::string name) {
if (!player)
return;
SendHUDSetParam(player->peer_id, HUD_PARAM_HOTBAR_SELECTED_IMAGE, name);
}
void Server::notifyPlayers(const std::wstring msg)
{
BroadcastChatMessage(msg);