mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Use player:set_hotbar_image() instead of hardcoded hotbar.png
This commit is contained in:
parent
5b518ed2fe
commit
7860097eda
10 changed files with 98 additions and 10 deletions
|
@ -39,6 +39,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#define HUD_FLAG_BREATHBAR_VISIBLE (1 << 4)
|
||||
|
||||
#define HUD_PARAM_HOTBAR_ITEMCOUNT 1
|
||||
#define HUD_PARAM_HOTBAR_IMAGE 2
|
||||
#define HUD_PARAM_HOTBAR_SELECTED_IMAGE 3
|
||||
|
||||
#define HUD_HOTBAR_ITEMCOUNT_DEFAULT 8
|
||||
#define HUD_HOTBAR_ITEMCOUNT_MAX 23
|
||||
|
@ -106,8 +108,10 @@ public:
|
|||
video::SColor crosshair_argb;
|
||||
video::SColor selectionbox_argb;
|
||||
bool use_crosshair_image;
|
||||
bool use_hotbar_border_img;
|
||||
bool use_hotbar_bg_img;
|
||||
std::string hotbar_image;
|
||||
bool use_hotbar_image;
|
||||
std::string hotbar_selected_image;
|
||||
bool use_hotbar_selected_image;
|
||||
|
||||
Hud(video::IVideoDriver *driver, gui::IGUIEnvironment* guienv,
|
||||
gui::IGUIFont *font, u32 text_height, IGameDef *gamedef,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue