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Use player:set_hotbar_image() instead of hardcoded hotbar.png

This commit is contained in:
PilzAdam 2013-09-03 19:51:40 +02:00
parent 5b518ed2fe
commit 7860097eda
10 changed files with 98 additions and 10 deletions

View file

@ -2175,6 +2175,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
s32 hotbar_itemcount = readS32((u8*) value.c_str());
if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
player->hud_hotbar_itemcount = hotbar_itemcount;
} else if (param == HUD_PARAM_HOTBAR_IMAGE) {
((LocalPlayer *) player)->hotbar_image = value;
} else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
((LocalPlayer *) player)->hotbar_selected_image = value;
}
}
else