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Clean up numeric.h and split FacePositionCache from it
I also optiized FacePositionCache a bit: I removed a map lookup and vector copy from both branches of getFacePosition.
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17 changed files with 205 additions and 157 deletions
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@ -388,6 +388,7 @@ set(common_SRCS
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dungeongen.cpp
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emerge.cpp
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environment.cpp
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face_position_cache.cpp
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filesys.cpp
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genericobject.cpp
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gettext.cpp
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