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DevTest: Add more test weapons and armorball modes (#11870)

Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
Wuzzy 2022-04-24 21:48:50 +00:00 committed by GitHub
parent b55d7cd45a
commit 77325b92fb
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GPG key ID: 4AEE18F83AFDEB23
15 changed files with 129 additions and 34 deletions

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@ -279,50 +279,135 @@ minetest.register_tool("basetools:sword_wood", {
})
minetest.register_tool("basetools:sword_stone", {
description = "Stone Sword".."\n"..
"Damage: fleshy=4",
"Damage: fleshy=5",
inventory_image = "basetools_stonesword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
damage_groups = {fleshy=4},
damage_groups = {fleshy=5},
}
})
minetest.register_tool("basetools:sword_steel", {
description = "Steel Sword".."\n"..
"Damage: fleshy=6",
"Damage: fleshy=10",
inventory_image = "basetools_steelsword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
damage_groups = {fleshy=6},
damage_groups = {fleshy=10},
}
})
minetest.register_tool("basetools:sword_titanium", {
description = "Titanium Sword".."\n"..
"Damage: fleshy=100",
inventory_image = "basetools_titaniumsword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
damage_groups = {fleshy=100},
}
})
minetest.register_tool("basetools:sword_blood", {
description = "Blood Sword".."\n"..
"Damage: fleshy=1000",
inventory_image = "basetools_bloodsword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
damage_groups = {fleshy=1000},
}
})
-- Max. damage sword
minetest.register_tool("basetools:sword_mese", {
description = "Mese Sword".."\n"..
"Damage: fleshy=32767, fiery=32767, icy=32767".."\n"..
"Full Punch Interval: 0.0s",
inventory_image = "basetools_mesesword.png",
tool_capabilities = {
full_punch_interval = 0.0,
max_drop_level=1,
damage_groups = {fleshy=32767, fiery=32767, icy=32767},
}
})
-- Fire/Ice sword: Deal damage to non-fleshy damage groups
minetest.register_tool("basetools:sword_fire", {
description = "Fire Sword".."\n"..
"Damage: icy=6",
"Damage: icy=10",
inventory_image = "basetools_firesword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
damage_groups = {icy=6},
damage_groups = {icy=10},
}
})
minetest.register_tool("basetools:sword_ice", {
description = "Ice Sword".."\n"..
"Damage: fiery=6",
"Damage: fiery=10",
inventory_image = "basetools_icesword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
damage_groups = {fiery=6},
damage_groups = {fiery=10},
}
})
minetest.register_tool("basetools:sword_elemental", {
description = "Elemental Sword".."\n"..
"Damage: fiery=10, icy=10",
inventory_image = "basetools_elementalsword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
damage_groups = {fiery=10, icy=10},
}
})
-- Healing weapons: heal HP
minetest.register_tool("basetools:dagger_heal", {
description = "Healing Dagger".."\n"..
"Heal: fleshy=1".."\n"..
"Full Punch Interval: 0.5s",
inventory_image = "basetools_healdagger.png",
tool_capabilities = {
full_punch_interval = 0.5,
damage_groups = {fleshy=-1},
}
})
minetest.register_tool("basetools:sword_heal", {
description = "Healing Sword".."\n"..
"Heal: fleshy=10",
inventory_image = "basetools_healsword.png",
tool_capabilities = {
full_punch_interval = 1.0,
damage_groups = {fleshy=-10},
}
})
minetest.register_tool("basetools:sword_heal_super", {
description = "Super Healing Sword".."\n"..
"Heal: fleshy=32768, fiery=32768, icy=32768",
inventory_image = "basetools_superhealsword.png",
tool_capabilities = {
full_punch_interval = 1.0,
damage_groups = {fleshy=-32768, fiery=-32768, icy=-32768},
}
})
--
-- Dagger: Low damage, fast punch interval
--
minetest.register_tool("basetools:dagger_wood", {
description = "Wooden Dagger".."\n"..
"Damage: fleshy=1".."\n"..
"Full Punch Interval: 0.5s",
inventory_image = "basetools_wooddagger.png",
tool_capabilities = {
full_punch_interval = 0.5,
max_drop_level=0,
damage_groups = {fleshy=1},
}
})
minetest.register_tool("basetools:dagger_steel", {
description = "Steel Dagger".."\n"..
"Damage: fleshy=2".."\n"..
@ -343,7 +428,7 @@ for i=1, #uses do
minetest.register_tool("basetools:pick_uses_"..string.format("%05d", u), {
description = u.."-Uses Pickaxe".."\n"..
"Digs cracky=3",
inventory_image = "basetools_steelpick.png^[colorize:"..color..":127",
inventory_image = "basetools_usespick.png^[colorize:"..color..":127",
tool_capabilities = {
max_drop_level=0,
groupcaps={
@ -355,7 +440,7 @@ for i=1, #uses do
minetest.register_tool("basetools:sword_uses_"..string.format("%05d", u), {
description = u.."-Uses Sword".."\n"..
"Damage: fleshy=1",
inventory_image = "basetools_woodsword.png^[colorize:"..color..":127",
inventory_image = "basetools_usessword.png^[colorize:"..color..":127",
tool_capabilities = {
damage_groups = {fleshy=1},
punch_attack_uses = u,