1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Restore old inconsistent minimum digging time behavior (#14777)

and restore default of 0.16 for repeat_place_time since it was only changed to be in line with repeat_dig_time.
This commit is contained in:
grorp 2024-06-30 20:39:28 +02:00 committed by GitHub
parent 868b548dd0
commit 7709d92289
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
6 changed files with 38 additions and 9 deletions

View file

@ -2352,9 +2352,12 @@ for this group, and unable to dig the rating `1`, which is the toughest.
Unless there is a matching group that enables digging otherwise.
If the result digging time is 0, a delay of 0.15 seconds is added between
digging nodes; If the player releases LMB after digging, this delay is set to 0,
digging nodes. If the player releases LMB after digging, this delay is set to 0,
i.e. players can more quickly click the nodes away instead of holding LMB.
This extra delay is not applied in case of a digging time between 0 and 0.15,
so a digging time of 0.01 is actually faster than a digging time of 0.
### Damage groups
List of damage for groups of entities. See [Entity damage mechanism].