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Mapgen: Add flat mapgen in hidden form

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paramat 2015-10-30 02:45:38 +00:00
parent f3ac2517ea
commit 76c9abe4c8
7 changed files with 803 additions and 2 deletions

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@ -1000,7 +1000,7 @@
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
# type: enum values: v5, v6, v7, fractal, singlenode
# type: enum values: v5, v6, v7, flat, fractal, singlenode
# mg_name = v6
# Water surface level of the world.
@ -1179,6 +1179,58 @@
# type: noise_params
# mgv7_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
#### Mapgen flat
# Map generation attributes specific to Mapgen flat.
# Occasional lakes and hills added to the flat world.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# type: flags possible values: lakes, hills, nolakes, nohills
# mgflat_spflags = nolakes,nohills
# Y of flat ground.
# type: int
# mgflat_ground_level = 8
# Y of upper limit of large pseudorandom caves.
# type: int
# mgflat_large_cave_depth = -33
# Terrain noise threshold for lakes.
# Controls proportion of world area covered by lakes.
# Adjust towards 0.0 for a larger proportion.
# type: float
# mgflat_lake_threshold = -0.45
# Controls steepness/depth of lake depressions.
# type: float
# mgflat_lake_steepness = 48.0
# Terrain noise threshold for hills.
# Controls proportion of world area covered by hills.
# Adjust towards 0.0 for a larger proportion.
# type: float
# mgflat_hill_threshold = 0.45
# Controls steepness/height of hills.
# type: float
# mgflat_hill_steepness = 64.0
# Determines terrain shape.
# The 3 numbers in brackets control the scale of the
# terrain, the 3 numbers should be identical.
# type: noise_params
# mgflat_np_terrain = 0, 1, (600, 600, 600), 7244, 5, 0.6, 2.0
# type: noise_params
# mgflat_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
# type: noise_params
# mgflat_np_cave1 = 0, 12, (128, 128, 128), 52534, 4, 0.5, 2.0
# type: noise_params
# mgflat_np_cave2 = 0, 12, (128, 128, 128), 10325, 4, 0.5, 2.0
#### Mapgen fractal
# Map generation attributes specific to Mapgen fractal.