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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
* C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code
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50 changed files with 331 additions and 751 deletions
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@ -96,12 +96,10 @@ EmergeManager::EmergeManager(Server *server)
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this->oremgr = new OreManager(server);
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this->decomgr = new DecorationManager(server);
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this->schemmgr = new SchematicManager(server);
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this->gen_notify_on = 0;
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// Note that accesses to this variable are not synchronized.
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// This is because the *only* thread ever starting or stopping
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// EmergeThreads should be the ServerThread.
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this->m_threads_active = false;
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enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
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