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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)

* C++11 patchset 9: move hardcoded init parameters to class definitions

C++11 introduced the possibility to define the default values directly in class definitions, do it on current code

Also remove some unused attributes

* CollisionInfo::bouncy
* collisionMoveResult::collides_xy
* collisionMoveResult::standing_on_unloaded
* Clouds::speed

* More constructor cleanups + some variables removal

* remove only write guiFormSpecMenu::m_old_tooltip
* move header included inside defintions in genericobject.h
* remove some unused since years exception classes
* remove unused & empty debug_stacks_init
* remove unused & empty content_nodemeta_serialize_legacy
* remove forgotten useless bool (bouncy) in collision.cpp code
This commit is contained in:
Loïc Blot 2017-06-16 11:25:52 +02:00 committed by GitHub
parent 49d6e5f4ab
commit 76be103a91
50 changed files with 331 additions and 751 deletions

View file

@ -96,12 +96,10 @@ EmergeManager::EmergeManager(Server *server)
this->oremgr = new OreManager(server);
this->decomgr = new DecorationManager(server);
this->schemmgr = new SchematicManager(server);
this->gen_notify_on = 0;
// Note that accesses to this variable are not synchronized.
// This is because the *only* thread ever starting or stopping
// EmergeThreads should be the ServerThread.
this->m_threads_active = false;
enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");