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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
* C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code
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50 changed files with 331 additions and 751 deletions
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@ -176,11 +176,11 @@ public:
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v3s16 getCameraOffset() const { return m_camera_offset; }
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private:
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ClientMap *m_map;
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LocalPlayer *m_local_player;
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LocalPlayer *m_local_player = nullptr;
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scene::ISceneManager *m_smgr;
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ITextureSource *m_texturesource;
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Client *m_client;
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ClientScripting *m_script;
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ClientScripting *m_script = nullptr;
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IrrlichtDevice *m_irr;
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ClientActiveObjectMap m_active_objects;
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std::vector<ClientSimpleObject*> m_simple_objects;
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